<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ludum Dare &#187; hamumu</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/hamumu/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Turbulent Lake</title>
		<link>http://www.ludumdare.com/compo/2009/03/07/turbulent-lake-2/</link>
		<comments>http://www.ludumdare.com/compo/2009/03/07/turbulent-lake-2/#comments</comments>
		<pubDate>Sat, 07 Mar 2009 19:01:40 +0000</pubDate>
		<dc:creator>Doches</dc:creator>
				<category><![CDATA[MiniLD #08]]></category>
		<category><![CDATA[carpal tunnel]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[hamumu]]></category>
		<category><![CDATA[mash-up]]></category>
		<category><![CDATA[mashup]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4557</guid>
		<description><![CDATA[Well, this is a new one. I&#8217;m finished, or as finished as I&#8217;m going to get. I chose to build a game where the primary (indeed, only) mode of interaction is movin the mouse around and frantically clicking &#8212; and apparently something I did yesterday set of my carpal tunnel something awful. I can no [...]]]></description>
			<content:encoded><![CDATA[<p>Well, this is a new one. I&#8217;m finished, or as finished as I&#8217;m going to get. I chose to build a game where the primary (indeed, only) mode of interaction is movin the mouse around and frantically clicking &#8212; and apparently something I did yesterday set of my carpal tunnel something awful. I can no longer play what I&#8217;m writing! Oh noes! Ah, well&#8230;At least it&#8217;s feature-complete, if somewhat lacking in content.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/03/3.jpg"><img class="aligncenter size-full wp-image-4558" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/03/3.jpg" alt="Turbulent Lake" width="410" height="282" /></a></p>
<p style="center;">Download <a href="http://www.texasexpat.net/turbulent_lake.html">Turbulent Lake</a> for Windows</p>
<p>Game is a mash up of Hamumu&#8217;s <em>Still Pond</em>, and some, err, other stuff. Yeah. If you find it frustrating, press spacebar to toggle &#8216;wimp mode&#8217;. Makes things easier.</p>
<p>Wimp.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/03/07/turbulent-lake-2/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Announcement: Mini LD48 #1 &#8211; Hamumu Style!</title>
		<link>http://www.ludumdare.com/compo/2008/05/27/announcement-mini-ld48-1-hamumu-style/</link>
		<comments>http://www.ludumdare.com/compo/2008/05/27/announcement-mini-ld48-1-hamumu-style/#comments</comments>
		<pubDate>Tue, 27 May 2008 19:33:52 +0000</pubDate>
		<dc:creator>news</dc:creator>
				<category><![CDATA[MiniLD]]></category>
		<category><![CDATA[announce]]></category>
		<category><![CDATA[hamumu]]></category>
		<category><![CDATA[mini]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=2473</guid>
		<description><![CDATA[Suffer, my minions! Friday, June 6th at 6:00PM Pacific Time (Someone else figure out the GMT there), we are hereby commencing the world of Mini LD with a grand explosion of Hamumu-time Fun-brand Entertainment-ness! The theme will be announced at compo start, and the rules are standard Mini-LD rules. The only host change I am [...]]]></description>
			<content:encoded><![CDATA[<p>Suffer, my minions!  <strong>Friday, June 6th</strong> at <strong>6:00PM Pacific Time</strong> (Someone else figure out the GMT there), we are hereby commencing the world of Mini LD with a grand explosion of Hamumu-time Fun-brand Entertainment-ness!</p>
<p>The theme will be announced at compo start, and the rules are standard <a href="http://www.ludumdare.com/wiki/mini-rules">Mini-LD rules</a>.  The only host change I am making is:</p>
<p>1 &#8211; You may use any preexisting code, art, sound or anything else.  No limits on this one!  Okay, one limit: What you use has to be legal.  If you didn&#8217;t make it, you need to have the rights to use it.  Yes, you can totally take something you&#8217;ve made before and modify it.  No, you can&#8217;t take something you&#8217;ve made before and just shrug your shoulders and turn it in as is.</p>
<p>That&#8217;s it!  As far as I know, this is an unjudged contest, just a chance for 48 hours of game developing madness.  As the first ever official Mini LD, it&#8217;s probably going to go off with a lot of hitches, so bear with us and tell Phil to make it all better.</p>
<p>There&#8217;s no official signing up, but it&#8217;d be cool if you&#8217;d post a comment here announcing your intent.  I hope we get lots of folks.  Anyone can enter, and like regular LD, in the end, you&#8217;ll post a blog entry with a link to your game and a screenshot.  Then we&#8217;ll bug Phil to make an image grid out of it.</p>
<p>Mike Hommel (Hamumu)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/05/27/announcement-mini-ld48-1-hamumu-style/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
	</channel>
</rss>

