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Posts Tagged ‘hamumu’

Announcement: Mini LD48 #1 - Hamumu Style!

Posted by news
Tuesday, May 27th, 2008

Suffer, my minions! Friday, June 6th at 6:00PM Pacific Time (Someone else figure out the GMT there), we are hereby commencing the world of Mini LD with a grand explosion of Hamumu-time Fun-brand Entertainment-ness!

The theme will be announced at compo start, and the rules are standard Mini-LD rules. The only host change I am making is:

1 - You may use any preexisting code, art, sound or anything else. No limits on this one! Okay, one limit: What you use has to be legal. If you didn’t make it, you need to have the rights to use it. Yes, you can totally take something you’ve made before and modify it. No, you can’t take something you’ve made before and just shrug your shoulders and turn it in as is.

That’s it! As far as I know, this is an unjudged contest, just a chance for 48 hours of game developing madness. As the first ever official Mini LD, it’s probably going to go off with a lot of hitches, so bear with us and tell Phil to make it all better.

There’s no official signing up, but it’d be cool if you’d post a comment here announcing your intent. I hope we get lots of folks. Anyone can enter, and like regular LD, in the end, you’ll post a blog entry with a link to your game and a screenshot. Then we’ll bug Phil to make an image grid out of it.

Mike Hommel (Hamumu)


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