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	<title>Ludum Dare &#187; graphics</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/graphics/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
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		<title>Change of plans&#8230; Will try to get better on the art side.</title>
		<link>http://www.ludumdare.com/compo/2011/12/16/change-of-plans-will-try-to-get-better-on-the-art-side/</link>
		<comments>http://www.ludumdare.com/compo/2011/12/16/change-of-plans-will-try-to-get-better-on-the-art-side/#comments</comments>
		<pubDate>Fri, 16 Dec 2011 23:04:28 +0000</pubDate>
		<dc:creator>karnakgames</dc:creator>
				<category><![CDATA[LD #22]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[inkscape]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=86422</guid>
		<description><![CDATA[I posted earlier that was in for the Competition. Actually I want to change my plans a little: I&#8217;ll be part of this LD as an opportunity to improve my drawing and modeling skills. I&#8217;m a full time game developer, and by developer I mean ONLY developer. I totally suck on the art side; I [...]]]></description>
			<content:encoded><![CDATA[<p>I posted <a href="http://www.ludumdare.com/compo/2011/12/16/im-in-as-a-2011-goal/">earlier</a> that was in for the Competition. Actually I want to change my plans a little: <strong>I&#8217;ll be part of this LD as an opportunity to improve my drawing and modeling skills</strong>.</p>
<p>I&#8217;m a full time game developer, and by developer I mean ONLY developer. I totally suck on the art side; I have the technical knowledge on Photoshop, Inkscape and Blender, but it stops there. When it comes down to creating something, oh please&#8230; run away.</p>
<p><a href="http://www.ludumdare.com/compo/2011/12/16/change-of-plans-will-try-to-get-better-on-the-art-side/crapart/" rel="attachment wp-att-86466"><img class="aligncenter size-medium wp-image-86466" src="http://www.ludumdare.com/compo/wp-content/uploads/2011/12/CrapArt-300x300.jpg" alt="" width="300" height="300" /></a></p>
<p>I&#8217;m tired of only doing crap art. For that reason,<strong> I&#8217;ll stick on this LD and try to draw and/or model something minimally good for once</strong>.</p>
<p>And if there is still time by then, I may bake a game.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2011/12/16/change-of-plans-will-try-to-get-better-on-the-art-side/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Graphics Levelled up!</title>
		<link>http://www.ludumdare.com/compo/2011/08/21/graphics-levelled-up/</link>
		<comments>http://www.ludumdare.com/compo/2011/08/21/graphics-levelled-up/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 20:21:30 +0000</pubDate>
		<dc:creator>Frimkron</dc:creator>
				<category><![CDATA[LD #21]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[sfxr]]></category>
		<category><![CDATA[sounds]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=67303</guid>
		<description><![CDATA[Excellent. I&#8217;ve replaced all my placeholder graphics now: And it looks a damn sight prettier. I will now move on to sounds effects and then music. I don&#8217;t think I&#8217;ve ever managed to leave time for music during LD before, so this is a momentous occasion indeed. I&#8217;m going to hit sfxr for some placeholders [...]]]></description>
			<content:encoded><![CDATA[<p>Excellent. I&#8217;ve replaced all my placeholder graphics now:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/frimkron-ld21-shot3.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2011/08/frimkron-ld21-shot3-300x225.png" alt="" width="300" height="225" class="aligncenter size-medium wp-image-67331" /></a></p>
<p>And it looks a damn sight prettier. I will now move on to sounds effects and then music. I don&#8217;t think I&#8217;ve <em>ever</em> managed to leave time for music during LD before, so this is a momentous occasion indeed. I&#8217;m going to hit sfxr for some placeholders and then see if I can record some sounds that don&#8217;t <em>all</em> sound like me hitting the mic on the desk&#8230;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Random Art Evolver</title>
		<link>http://www.ludumdare.com/compo/2010/09/10/random-art-evolver/</link>
		<comments>http://www.ludumdare.com/compo/2010/09/10/random-art-evolver/#comments</comments>
		<pubDate>Sat, 11 Sep 2010 01:50:07 +0000</pubDate>
		<dc:creator>Wiering</dc:creator>
				<category><![CDATA[MiniLD #21]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[evolving]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[haXe]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[tool]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=27528</guid>
		<description><![CDATA[Here is a little program I&#8217;ve been playing around with (inspired by the theme Evolution, which didn&#8217;t make it again): Random Art Evolver (Flash) This program generates random images based on a code (which is shown at the bottom) and mutates them. When you click on one of the images, you&#8217;ll see it in full [...]]]></description>
			<content:encoded><![CDATA[<p>Here is a little program I&#8217;ve been playing around with (inspired by the theme Evolution, which didn&#8217;t make it again): </p>
<ul>
<li><a href="http://www.wieringsoftware.nl/flash/evolver/">Random Art Evolver</a> (Flash)
</ul>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2010/09/Random-Art-Evolver-Mozilla-Firefox-reageert-niet-11-9-2010-30817.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2010/09/Random-Art-Evolver-Mozilla-Firefox-reageert-niet-11-9-2010-30817-550x337.jpg" alt="Random Art Evolver" width="550" height="337" class="aligncenter size-large wp-image-27529" /></a></p>
<p>This program generates random images based on a code (which is shown at the bottom) and mutates them. When you click on one of the images, you&#8217;ll see it in full size at the right and all images will start to evolve from that point on. If none of those get any better, you can restart the same code by clicking on the large image.</p>
<p>Once you have found an image you want to use for something, you could capture the screen and save it somewhere as a bitmap, but the idea is to simply save the code and use a function to generate the image at any time.</p>
<p>The library is for <a href="http://haxe.org/">haXe</a>, it generates a BitmapData from a given String. It shouldn&#8217;t be too hard to port it to as3 as well.</p>
<p>Enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2010/09/10/random-art-evolver/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Graphics!</title>
		<link>http://www.ludumdare.com/compo/2009/12/13/graphics/</link>
		<comments>http://www.ludumdare.com/compo/2009/12/13/graphics/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 13:58:49 +0000</pubDate>
		<dc:creator>Frimkron</dc:creator>
				<category><![CDATA[LD #16 - Exploration - 2009]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[tilemap]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=13241</guid>
		<description><![CDATA[I&#8217;ve got my tilemap rendering with some placeholder graphics. Here&#8217;s a screenshot: Busy busy busy&#8230;. back to coding!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got my tilemap rendering with some placeholder graphics. Here&#8217;s a screenshot:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/12/shot1.png"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2009/12/shot1-300x234.png" alt="shot1" width="300" height="234" class="aligncenter size-medium wp-image-13243" /></a></p>
<p>Busy busy busy&#8230;. back to coding!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/12/13/graphics/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Coming on slowly</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/coming-on-slowly/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/coming-on-slowly/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 19:40:16 +0000</pubDate>
		<dc:creator>corpus</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[dude]]></category>
		<category><![CDATA[flashdevelop]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[thread]]></category>
		<category><![CDATA[tigs]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5577</guid>
		<description><![CDATA[I&#8217;m at the stage now where I&#8217;m just mapping out the gameworld and populating it with words and people. It&#8217;s looking like I&#8217;ll finish in time, which I&#8217;m pleased about Click to enlarge.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m at the stage now where I&#8217;m just mapping out the gameworld and populating it with words and people. It&#8217;s <em>looking</em> like I&#8217;ll finish in time, which I&#8217;m pleased about <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.dfuters.com/images/ld_screen4.png"><img src="http://www.dfuters.com/images/ld_screen4.png" alt="" width="500" /></a><br />
<span style="x-small;">Click to enlarge.</span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/19/coming-on-slowly/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Diodontidae necandi ! graphics elements</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/diodontidae-necandi-graphics-elements/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/diodontidae-necandi-graphics-elements/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 17:54:33 +0000</pubDate>
		<dc:creator>athanazio</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[Diodontidae]]></category>
		<category><![CDATA[Fish]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[necandi]]></category>
		<category><![CDATA[plants]]></category>
		<category><![CDATA[sea]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5104</guid>
		<description><![CDATA[the brave Diodontidae will fight the polution in the Sea !]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/diodontidae-necandi-graphics-stuff.jpg"><img class="alignnone size-full wp-image-5105" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/diodontidae-necandi-graphics-stuff.jpg" alt="" width="450" height="257" /></a></p>
<p>the brave Diodontidae will fight the polution in the Sea !</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2009/04/18/diodontidae-necandi-graphics-elements/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Advancing wall of ideas</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/advancing-wall-of-ideas/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/advancing-wall-of-ideas/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 08:28:50 +0000</pubDate>
		<dc:creator>rob</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[graphics]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4884</guid>
		<description><![CDATA[So I ended up staying awake on IRC till 4am to see what the theme was. Advancing wall of doom, eh? Well, I was rooting for Bosses, but at least this beats Rain. Nobody wanted rain. (and by nobody I mean me) So, after tossing about some dumb ideas I&#8217;m going to go for a [...]]]></description>
			<content:encoded><![CDATA[<p>So I ended up staying awake on IRC till 4am to see what the theme was. Advancing wall of doom, eh? Well, I was rooting for Bosses, but at least this beats Rain. Nobody wanted rain.</p>
<p>(and by nobody I mean me)</p>
<p>So, after tossing about some dumb ideas I&#8217;m going to go for a platformer. Details are still emerging in my mind, and while they emerge, I draw tank tracks. Hooray!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/working1.png"><img class="alignnone size-medium wp-image-4887" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/working1-300x187.png" alt="" width="300" height="187" /></a></p>
<p>It&#8217;s 9:30 now, I haven&#8217;t been to sleep, I&#8217;m not tired and I don&#8217;t have anything importatnt I gotta do today. These are I think excellent conditions! We&#8217;ll see how long I last&#8230;</p>
<p>Breakfast soon, once I get these things spinning.</p>
]]></content:encoded>
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