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Ludum Dare 26 — April 26-29th, 2013
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Posts Tagged ‘graph’

This graph again

Posted by
Thursday, May 2nd, 2013 1:09 pm

Thought it is about time to post this graph for entries to LD26.
Distribution Graph
Add your user name to the image url to show where your game is on the graph.
The graph updates itself so is always current.

Another fun graph

Posted by
Saturday, April 28th, 2012 7:14 pm

I made another semi-interactive graph in case anyone is even remotely interested. It shows the distributions of votes and coolness.

Distribution Graph

You can play with the graph parameters if you click on it.
The ‘user’ parameter adds markers for the values from your game, just add your username.

Everyone loves graphs

Posted by
Tuesday, May 10th, 2011 5:53 am

Here is a shiny graph of votes and coolness
coolness+votes graph
It generates itself from the current data so it will be up to date.
It will actually work for some previous competitions too.

First screenshots

Posted by
Saturday, December 12th, 2009 11:54 am

Screenshot1

Although I am a bit late with it, I have a good feeling about this one. Most of my game mechanic is finished. On the picture you can see the graph of paths drawn out, red paths are active, blue are passive, and are activated, when you reach certain action nodes in the graph. You can see an action node, under the mouse, indicated by a spinning red circle. The filled red circle is you player, who travels over active paths. You can send him to an action node, by clicking on it. He will find the shortest way and follow it, until he reaches that node.

Now I need to replace the black background with scenery, red circle with a sprite, create animations for action nodes and some sounds all wrapped up as a neat puzzle. Right now I hope I can get one level together, after that the menu, and then maybe another level (my head is in the clouds).


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