Posts Tagged ‘google io’
Monday, December 12th, 2011 6:18 am
- Language: Javascript / HTML5 Canvas
- Art: Adobe Illustrator / Adobe Photoshop
- Audio: If there is audio, i’ll be using sfxr and any modifications to that with Audacity
- Base Code / Libraries:
Asset Manager from the Google I/O presentation for pre-loading images.
My base template
- Screenshots: I’ll set up to take periodic screenshots, a word of warning though, I can’t guarantee it will be completely SFW
Tags:
adobe,
audacity,
canvas,
games,
google io,
html5,
illustrator,
javascript,
Ludum Dare,
photoshop,
programming,
sfxr Posted in
LD #22 |
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