Home | Rules and Guide | Sign In/Create Account | Write a Post | Donate | #ludumdare on irc.afternet.org (Info)

Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

[ Results: Top 50 Compo, Jam | Top 25 Categories | View My Entry ]

[ View All (Compo, Jam) | Warmup ]


Posts Tagged ‘goodnight’

desk, darknees and goodnight!

Posted by
Friday, August 20th, 2010 3:31 pm

I’ll join the workspace picture fad:

CIMG0193

I like it in the darkness! Also, how on earth can you guys work without desk space to rest your arms on?! You gotta teach me that some day, cause I surely can’t. Also, here’s my mascot:

CIMG0195

I love him to the very core where he stores my coffee. Well, Coffee is for later, I’ll get some sleep and see you guys in the morning about 3-4 hours into the dare!

End of day1 update

Posted by
Saturday, April 19th, 2008 1:11 pm

spacebattleintro

Well, there is definitly a game here now.  It’s my take on a minimalist space battle.

The ships move around and will automatically shoot if they see an enemy in their weapon arc. The player controls the red shipsby clicking on one, holding down the mouse and moving it left or right, this determins if the ship will go forward, turn constantly to the right or the left. The mousewheel controls the speed of ships under the pointer and right click will activate some special function on the different ships.

The game can be paused at any time and orders can be changed while paused. Not sure if I’ll keep that feature though.

TODO for tomorrow:

  • At least some kind of AI for the opponent,  at the moment they just go forward or in circles.
  • Levels, Goals, Score, Structure of the game
  • Some more graphical special effects
  • Sound
  • Music?
  • Possibly more types of ships. There are three at the moment

Oh well. I’m happy with what I’ve done today given the distractions, pauses, and so on. I can’t wait to see what kind of insanities everyone has made when I wake up tomorrow. :)


All posts, images, and comments are owned by their creators.

[fcache: storing page]