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Posts Tagged ‘goodnight’

End of day1 update

Posted by tirpen
Saturday, April 19th, 2008

spacebattleintro

Well, there is definitly a game here now.  It’s my take on a minimalist space battle.

The ships move around and will automatically shoot if they see an enemy in their weapon arc. The player controls the red shipsby clicking on one, holding down the mouse and moving it left or right, this determins if the ship will go forward, turn constantly to the right or the left. The mousewheel controls the speed of ships under the pointer and right click will activate some special function on the different ships.

The game can be paused at any time and orders can be changed while paused. Not sure if I’ll keep that feature though.

TODO for tomorrow:

  • At least some kind of AI for the opponent,  at the moment they just go forward or in circles.
  • Levels, Goals, Score, Structure of the game
  • Some more graphical special effects
  • Sound
  • Music?
  • Possibly more types of ships. There are three at the moment

Oh well. I’m happy with what I’ve done today given the distractions, pauses, and so on. I can’t wait to see what kind of insanities everyone has made when I wake up tomorrow. :)


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