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	<title>Ludum Dare &#187; ganking</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Getting ready to inflict a Straight Ganking</title>
		<link>http://www.ludumdare.com/compo/2008/08/07/getting-ready-to-inflict-a-straight-ganking/</link>
		<comments>http://www.ludumdare.com/compo/2008/08/07/getting-ready-to-inflict-a-straight-ganking/#comments</comments>
		<pubDate>Fri, 08 Aug 2008 04:22:57 +0000</pubDate>
		<dc:creator>ewjordan</dc:creator>
				<category><![CDATA[LD #12 - The Tower - 2008]]></category>
		<category><![CDATA[ganking]]></category>
		<category><![CDATA[intro]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=2597</guid>
		<description><![CDATA[This is the first LD announcement I&#8217;ve noticed in time to compete (last year I missed it by about three days).  While I can&#8217;t commit to anything until the theme is announced, I&#8217;m probably going to be using the following tools: Pulpcore, a Java game framework &#8211; Pulpcore has great applet support, which should make [...]]]></description>
			<content:encoded><![CDATA[<p>This is the first LD announcement I&#8217;ve noticed in time to compete (last year I missed it by about three days).  While I can&#8217;t commit to anything until the theme is announced, I&#8217;m probably going to be using the following tools:<br />
<UL><br />
<LI><a href="http://code.google.com/p/pulpcore/">Pulpcore</a>, a Java game framework &#8211; Pulpcore has great applet support, which should make trying this a lot easier (and friendly to those on Linux or OS X, which includes me!)<br />
<LI><a href="http://code.google.com/p/pulpfizz/">PulpFizz</a>, which integrates <a href="http://www.jbox2d.org">JBox2d</a> and Pulpcore into an easy to use physics-centric game engine (still in the very early stages, but it&#8217;s open source and available to anyone that dares to try it, so I believe that makes it legit for the purposes of this competition)<br />
<LI>Garageband for music, Audacity for sound<br />
<LI>Whatever I can find to make graphics, which might range from the procedural (<a href="http://www.processing.org">Processing</a>, maybe?) to the natural (a phone cam and the world) to the brutally manual (Gimp and paintbrush)<br />
</UL><br />
Oh yeah, and as I mentioned in the post title, you&#8217;re about to see a no-mercy free-of-charge straight ganking.</p>
<p>Er&#8230;I mean, I hope I finish my crap before the deadline. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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