Posts Tagged ‘fruit basket’
Just give me about another week and I’ll have nailed it.
Not a whole lot has changed, visually, but a few key gameplay elements have been added:
You can now scan the alien ships to find out whether they’re hostile. This in turn allows you to decide whether they should get a face full of missile or if they’re just popping by to drop off a basket of fruit.
I’m going to power through a couple more features then throw in some sound effects and get the thing submitted.