Posts Tagged ‘frogger’
Final road : Bad Ass Frog Escapes from LA
Meh. Here it is, my final LD48 #13 entry: “Bad Ass Frog Escapes from LA“.
Get it here, for five different platforms. If you have a Java-enabled phone that can do a resolution close to 240×291 (aka, not an iPhone) you can try the mobile version at http://is.gd/aDRQ .
Tools used:
- The GIMP.
- Sfxr.
- Processing and Mobile Processing, Java Wireless Toolkit.
- Nokia 6320 phone.
Postmortem later.
Bad Ass Frog Escapes from LA : screenie
So, I feel like I’m approaching “finished” for this silly little game.
Journal
Here it is running on the Java Mobile Edition phone emulator (“Default Color” at 240×291 resolution). I’ve heard people complain about how making MIDP phone games is tricky because you have to deal with lots of different screen sizes/resolutions. It truly can be a pain in the butt, and I haven’t dealt with it properly in this game … on my 128×128 Nokia 6230 the sprite positioning is out of whack, and I don’t really feel I have the time or energy to go back to square one and fix it to work at any resolution. So at the moment it will only be reasonable to play on largish screen phones. I may try to make a special 128×128 version tomorrow, if I get time (basically, I’ll start by shrinking the sprites). I’ll probably also release a non-phone Java applet version so people have more chance of playing it.
Still need to do sound.
Food
The “significant other” reminded me to eat a few hours ago. Looks like I got sidetracked … haven’t eaten yet. (Update: I just ate a banana. No photo, since it looks just like the banana in my last food photo).
Lunch ~ 23 hours in, (lack of) progress
Food
Didn’t really have a breakfast. Guess I should have photographed the cup of coffee and the Gingernut biscuits.
Pictured above – Lunch, ~23 hours in: Salad roll with beetroot tzatziki (otherwise know as Pancar dip), with Danish fetta and the flesh of a pig. Banana, and instant coffee with one sugar.
Progress
Not much. Out of desparation, I started making a Frogger clone in Processing, the idea being that once it is functional, I can change some things to make it a little more than regular Frogger. We will see.




