Posts Tagged ‘Foodum dare’
Reinforcements have arrived

I love that 100 yen stores are open 24 hours. After running into too many walls, and realizing that javascript canvas just seemed to slow without doing lots of tricky things (which I don’t know) I decided to look at flashpunk. And it it is pretty much exactly the structure I’ve been looking for and partially made over the last week (albeit in flash rather than javascript, but that just means at least some hardware acceleration(including my lappy with the last flash update)).
I visited the 100 yen store around the corner again and grabbed some supplies to last me through the night, while I go through the tutorials on the flashpunk site and try to get something out in the next 9 hours and 39 minutes. It’s for these reasons that I normally go easy on the caffeine, so that when I want to use it, it actually has an effect.
Redirection
So I went for a walk to go get some taiyaki and think about what to do. I’ve ended up spending so much time getting the basic useful classes I’ve been wanting for working with the canvas sorted that I totally don’t have time left to make what I was originally intending. So while munching the aforementioned taiyaki (pictured below), I decided on the best course to take now. I do like the game plan I had in mind and would like to keep pushing at it after the compo, but I also want to finish something for this, so the logical option: Branch the project.
Now it’s a matter of taking these last 13 or so hours, working with what I’ve made so far and making something fun, slightly flashy and not too tricky to code. Not too much of an ask there.. right?

Nom'd off fish face
Foodum Dare as Weapons
Hrm, hard to think of this theme in a non-mechanic way. In the meantime, FOODUM DARE!
Banana is supposed to be good for the brain or something right?

BANANA TOAST!
Also, snacks are esential. These are from the nearby 100 yen store. <3 100 yen stores.

Cookies and something with a tanuki on it!

