Posts Tagged ‘food’
Short *late* lunch break
Sunday, December 19th, 2010 7:22 amWhat a healthy breakfast…
Sunday, December 19th, 2010 3:22 amSo I’m now deep in art land as well as front end flow county, as I just realised how many screens I’m going to need, hopefully it’ll all be in there in the end, maybe these mousse’s will help me keep going
I also woke up a bit late today which I’m not happy about
but then I did go to bed late.
Only another 15 hours to go!
Alright dinner
Saturday, December 18th, 2010 12:21 pmDuck and Hoisin sauce pizza with curly fries and garlic bread along with some yummy apple and elderflower juice
Finally got the collision working how I wanted, although now I’ve gotta make sure the collision then works the same for the opponents AI too. Really need to get started on the graphics for the game though.
The Leftover Breakfast of Champions
Nuking what was left of last night’s grub.
Hoping for a “Most Mundane Food” award. Nice slop of tofu sausage, corn and mash potatoes. I don’t know where you guys find the energy to make fancy foods right now.
I’m thinking if I can nail all of the mechanics between midnight and 3 AM tonight I’ll probably be able to start integrating DB stuff into the game, otherwise I’ll be polishing a single player game : /
Homemade pizza time
Saturday, December 18th, 2010 8:02 amYummy!
Saturday, December 18th, 2010 6:41 amLate breakfast
Saturday, December 18th, 2010 4:57 amWhile waiting for the Tesco man to deliver this week’s food (was at the cinema watching Tron last night so couldn’t do the shopping) and hoping he doesn’t get stuck in the snow I thought I’d have the only breakfast type thing I could find. Especially as I was starving hungry, which Nigella on the TV isn’t helping with while she’s making a yummy cake.
Game is coming along ok, I’m worried maybe it’s a little too simple, but I’ll keep on with it
Can’t wait for dinner of some take-away variety, although worried nowhere will be delivering
Desk Photo! Unmade Food Photo!
Friday, December 17th, 2010 4:13 pmYup! I am so ready to roll. I couldn’t sleep this morning so I got up early and started reading game design blogs.
Also this morning, I purchased 40 pounds of satsumas. So I will probably eat some of those this weekend.
Also, I kinda buried my link to my base code, so here it is again.
Late lunching
Sunday, August 22nd, 2010 7:58 amSo I managed to get around the big issue I was having with my game
*yay* so now I think it’s just polishing up everything art wise and recording some sfx and making some music!
I’m having a late lunch, but then my breakfast was around lunch time anyway
but my teeth have been hurting like crazy, I’ve got a couple being sensitive and playing up, and it’s not helping with my concentration, hope they feel better soon
Hopefully the cheesy beans will get my mind off them
lunch

late pic of my lunch as my internet is back
Mo’ Progress!
It’s all coming along pretty well, I’ll have some screenshots to show in a little while, but all the physics are finally cooperating… using a full 3d physics engine for a shmup might have been a bit much, but I think it’ll allow for some cool effects when I get to the polishing stage.
Muffins!

And since everyone seems to be posting pics of their cats:

Sat Evening Foodum Dare
As others seem to enjoy doing this I thought I would post my nom noms for this evening:

Robot Unicorn Tower Defense
No seriously. If double rainbow zombies would’ve won, I seriously considered that title. But, as per tradition:

not the last
Om nom nom nom scarf!
Foodum Dare as Weapons
Hrm, hard to think of this theme in a non-mechanic way. In the meantime, FOODUM DARE!
Banana is supposed to be good for the brain or something right?

BANANA TOAST!
Also, snacks are esential. These are from the nearby 100 yen store. <3 100 yen stores.

Cookies and something with a tanuki on it!
Now I am ready (Foodum Dare)

Now I don’t have to go outside again for a while. Which is good because it is really stinking hot out there.
ahhhh the morning smell of sea…
yaaaaahhhh good morning brain ! had a busy night hã ? will feed you with some crackers and grape juice, and now make the fingers move and lets code this game, that you spend the whole night thinking about.

Precompo declarations, photos.
Framework: This Stego AS3 framework thing that I’ve accumulated over the last several months: http://bitbucket.org/excitemike/stego/
IDE: FlashDevelop. compiling with mxmlc.
Music: I’m thinking WarioWare DIY, then recorded and edited in GoldWave.
Graphics: A copy of Photoshop CS 1 which as far as you know was obtained completely legitimately.
Sound Effects: I bet you can guess this one.
Will be listening to: Switching Pandora between a DragonForce station and a station based on music from movie montages (on which the Transformers: The Movie (animated) soundtrack comes up often!
).
For timelapse: I will be using Keeyai’s Chronolapse on account of it’s awesomeness.
Desk:

The Brachiosaurus will be relocated before the compo begins.
Refridgerator:

In case you wondered whether I like bottled water.
Additional foodstuffs:

crunchy munchies
Inspiration:

I should be playing the GameCube version with bongos.

Projector + FC Twin + Super Game Boy + Game Boy Donkey Kong = Heaven!
Sauce Control: Mercurial, which I love.
Twitter: ExciteMike
Favorite Dinosaur: Microraptor gui
And actually I may use Unity, depending on what kind of ideas I get once the theme is announced, but the above is most likely.
I need to get a decent camera. The webcam built into the cheap laptop is kind of a pain to use.













Just ate this.
