Join #ludumdare on irc.afternet.org
Mini LD #3 :: September 5th-7th Weekend :: Theme :: Tool

Sign In | Write your Journal
Home | Planet Ludum | Rules Wiki | Mailing List

Ludum Dare 12 Final Results NOW AVAILABLE

Click HERE for the Ludum Dare 12 entries image grid
(to be included in the image grid, you must upload an image to the blog)

Posts Tagged ‘fix’

Trivial Escape from Minimalist Island

Posted by mjau
Sunday, April 20th, 2008

Trivial Escape from Minimalist Island

Windows exe + source (compo version; if it crashes, get the post- compo zip below)

Windows exe + source (trivial post-compo fix edition, see below)

Timelapse video

Updated with a fix version above. The game would crash if run at a bit depth lower than 24bpp, use the fix version if it does! The fix also removes a comma from brygge-s.lua to fix a copy/paste bug that prevented turning around/right when looking away from the wharf, this isn’t required to beat the game or even much noticeable though.

Tools used: kate (text), gimp (graphics), sfxr (sound)

Libraries used: SDL, SDL_image (png), SDL_mixer (ogg vorbis), Lua

Shrapnel: sound latency fix

Posted by mjau
Tuesday, December 18th, 2007

For everyone who was having issues with huge sound latencies in Windows, here’s an updated zip that should fix the issue:

[ shrapnel-ld-c.zip ]

The only changes in that zip from the compo version is that I rebuilt the executable without debug info and with optimization (no code changes), removed svn files to make the zip smaller, and replaced the buggy SDL.dll I was using with a good one from libsdl.org.

I’ll probably write a postmortem in a few days.


All posts, images, and comments are owned by their creators.