Home | Planet Ludum | Rules Wiki | Mailing List| Sign In/Create Account | Write a Post| #ludumdare on irc.afternet.org

Ludum Dare 16 :: December 2009 :: Theme: Exploration

LD16 Results: Top 20 | Categories | View All 121

Theme Voting: Round 1 | Round 2 | Round 3 | Round 4

's Trophies

Posts Tagged ‘first’

Woo, first LD.

Posted by Kato
Sunday, August 23rd, 2009 3:04 pm

Like a few other here, this’ll be my first LD. I’ll be using Construct for the creation of the binary if my concept ends up being 2D. For 3D, I have a variety of technologies I’d like to explore.

The first is Dage. I’ve been playing around with it for a few days now, and even though the odds of me getting to make a 3D adventure game are hard, I’d certainly embrace the chance to use my recent experience.

I’m also not above Unity, if the trial is viable.

No matter what I use to assemble the game, though, I’ll be using Blender, Photoshop, and Notepad++ for the majority of modeling, texturing/art, and writing, respectively. I know that I’m a bad egg and should use GIMP–but, hey, I like Photoshop’s interface better. If I wind up with Dage, I’ll also have to use Max in my pipeline, another evil, commercial program.

As far as my experience in other areas, I’ve tried a few compos, followed more than a few, but never made a real entry. I’m determined to sneak one into this LD. I’m pretty experienced with Construct, Blender, and Photoshop, and I’m just learning other techs like Unity and Dage. I grasp programming concepts pretty well (Event Sheets in Construct come almost naturally to me), but I fail pretty hard at actual programming (even XNA is beyond me). I like it that way. I like that in this modern day and age, there’s a bunch of technologies (Construct, MMF, AGS, Wintermute) that allow you to script an entire game without programming it. I like that many things are set up for you, and I like WYSIWYG. There’s nothing wrong with WYSIWYG in my book–if you can create something totally awesome, it doesn’t matter by what means.

Anyway, that’s me. Sorry for being wordy. I can’t wait to participate, honestly. I’m sure I’ll be dreading my decision in about 144 hours.

Well Then

Posted by Frimkron
Saturday, April 18th, 2009 1:00 am

Good morning! Well I guess this is a pretty late start even for us GMT’ers…

“Advancing Wall of Doom”?!

Last night when “Yo Dawg” was in the top 5, I started planning for the worst case scenario and actually came up with a pretty good idea for it – some kind of Warioware mini-game affair where our protagonist must race against the clock to make a game with a “Yo Dawg” theme and halfway through realises that he can make a game about making a game about making a game about…

But anyway, I sort of have an idea for the Advancing Wall theme. I’m about to start scribbling on paper and flesh out the design.

So, here are my weapons of choice this time around:

  • Python 2.6 – such an awesome language
  • PyGame – really does take the “C++” out of game development
  • pythonutils – a library I have lying around with some basic utility classes
  • Eclipse IDE with PyDev plugin – people tell me to learn Emacs but having written Java for so long I just can’t part with my IDE
  • Graphics Gale – best thing I know of for creating animated sprites
  • GIMP – for any CG artwork I might need
  • GoldWave – for editing sound effects
  • Cakewalk Sonar – if I actually get time to rustle up some music for this one
  • SFXR – Dr Petter’s incredible sound generator tool – like MsPaint for sound effects
  • Pen, paper, food, maybe even sleep!

Shot #1 – Beware !!

Posted by philhassey
Saturday, April 19th, 2008 8:12 am

phil1.png

  • Recent Comments

  • Recent Tweets (Tag: #LD48)

  • Categories

  • Meta

  • Recent Trophies

    The LD to "Chart Topping" Kongregate Award
    Awarded by PoV on March 17, 2010
    The "Ludum Dare Entry on iPhone" Award
    Awarded by PoV on March 17, 2010
    The "Ludum Dare Entry on iPhone" Award
    Awarded by PoV on March 17, 2010
    The "Ludum Dare Entry on Steam" Award
    Awarded by PoV on March 17, 2010
    The Lonely Clapper Award
    Awarded by PoV on March 16, 2010
    The "Ludum Dare Entry in SOWN" Award
    Awarded by PoV on January 26, 2010
    The "Ludum Dare Entry in the IGF" Award
    Awarded by PoV on January 26, 2010
    The "Ludum Dare Entry in the IGF" Award
    Awarded by PoV on January 26, 2010
    The "Funnest Looking Animated GIF Ever" Award
    Awarded by PoV on January 26, 2010
    The "Breakfast With Awesome Thing" Award
    Awarded by PoV on January 26, 2010
    The Official SonnyBone 'RAD GAME' Award
    Awarded by SonnyBone on January 3, 2010
    The Madk Award for Excellence in Graphic Art
    Awarded by madk on January 2, 2010

  • All posts, images, and comments are owned by their creators.