Posts Tagged ‘first screenshot’
Alone? First Screenshot
Saturday, December 17th, 2011 1:00 pmFirst Night Complete: AB-ALONE
After an incredibly long night of arting and idea-ing… I’ve come up with my idea.
Presenting: AB-ALONE

So what is it? I’m not sure, yet… but I have a dang good idea. The main character is partially animated, and the set pieces are partially drawn. The code is partially started, and my mind is partially blown. It’s late. I’m tired. SEE YOU ALL TOMORROW!
My game for MiniLD #27
This is my first time to enter this competition. I am developing 2d platform/puzzle game. It is called “Saving his code”.
STORY
Game is about two friends Tim and John. Tim is a game developer. One night unknown hacker stole his game source code. But… Tim has a big problem! He must finish his game in 10 days, and he doesn’t have his source code. So he calls John to help him find the guy that stole his source code. In that point your mission starts!
TOOLS
I am developing this game in GameMaker. For graphics I am using Inkscape (vector art) and GIMP for rasters.
SCREEN 1
I started making this game before couple hours ago, so this is a first screen… Main menu.
First Screenshot
A Screenshot from my unnamed game…
Later I plan to have a sort of jousting

First compo, first idea, first screenshot
Hello mates !
To tell the truth I don’t like this theme. Also, this is my first attempt to any game making’s jam. I hope I’ll find a way to make my game
I have plenty of food, coke and coffee. So I’m ready. Here’s my idea :
I’m taking the word ‘Discovery’ as what happen when you Explore & Stuff. So it will be a Space RTS gameplay where at start you control a “home world planet” bound to a sun with (fake) gravity – I sucks at physics things. On the journey, you’ll have fight in space battles against (scary?) aliens. Your goal is to expand, control the solar system(s) and eliminate all the aliens…
Rotating planets :
By the way, the game is in Python2.6, using pygame (SDL) and pycairo (Cairo) library. Currently on GNU/Linux, I hope Windows version will be fine.
Gooood Morning
I have some progress to report.
First off, breakfast:

nomies
Second of all, here’s that snazzy starfield I promised:

oooh, pretty
If all goes well, that will be the area for the final boss in the game. For now it’s just a pretty title screen. Now comes the question. White stars or colored stars? Hmm.
Pacifist Penguin Screenshot
I now have a somewhat working prototype of the game mechanics worked out and a screen shot! It isn’t too much to look at right now, but what I have works pretty well so far.
Here is the screen shot, I will explain what’s going on below:
So basically the idea is that you are this penguin (white rectangle) and you must avoid the enemies (sharks or whatever eats penguins) here represented by the red squares. The brown squares are islands and while on an island, you can not be eaten. However, the islands only stay around for a short time before they disappear and reappear somewhere else. You gain points through a combination of how much time you spend off of the islands and how many fish you eat (the green squares) which also appear and disappear. Oh, I forgot to mention, you have no offensive ability.
I still have a bit of work to do, like implement the enemy AI, figure out the score calculation and play with the mechanics a bit. I also have a really interesting idea for the graphics that I want to create tonight that will replace these rectangles.
Look ma, islands!

It’s pretty amazing! (not really)
So yeah, got some WACKY GRADIENTS and some islands which look identical! (and scroll, but you can’t tell from the screenshot) Next is different shapes of islands, and possibly clouds.
7 hour screenshot
I spent my first 3 hours designing the main character and coming up with an art style. I then coded the basic character movement and added a particle effect during the following 4 hours. Add in some playtesting, IRC, and blog reading and you’re looking at my entire Friday night.
I’m super tired, so I think it’s time to hit the sack. I can only hope that I remain this productive tomorrow.

First screenshot, and encouragement!

Cavern Club Screenshot 01 - Just text and a background image.
I’ve been up for a few hours now, after a rather lazy yesterday evening (too much Batman: Arkham Asylum riddle finding, and Professor Layton puzzle solving) and I’ve got my first graphic in the game! Woo!
Above you can see the basic layout for the game – the top strip of the screen will show the side on view of the Cavern Club, complete with little pixel Goths, Rockers and Metalheads. They’ll hopefully move from place to place as their needs dictate – from the tables to the dancefloor when they want to dance, from the dancefloor to the bar when they want to drink, and from the bar to the toilets (to the far right) when they…. well, when they’ve drank more than their plumbing can handle.
Unfortunately, all that happens at the moment is that the time in the top right hand corner advances (at *150 speed), I print out some sprite fonts to show what’s going on with a starting group of ten punters, who wait around for 10 in game minutes and then either pay to get in (if they have the money and the door price isn’t too steep) or they leave in disgust.
I’m not going to get this finished, realistically, but I’ve already learned a hell of a lot (for my first proper go at XNA). To those other people stepping down, or thinking of stepping down – I’d like to offer my encouragements. You’re close to the end, what’s to lose in just pushing a bit more and seeing what you can get at the finish line? Everyone else, who doesn’t have time to read this – keep going, and best wishes!
moar food
Apparently I eat a lot…

2nd breakfast around 9
and then…

lunch around 14
however, there was some progress…
box2d is up next to be integrated, and then awesomeness is to be expected
First Screen – ready for sleep :)

Random level generation success!
I think I have managed to get further than I was expecting for the comp already… now only the game remains
Tomorrow I will work on gameplay – im still undecided roguelike or side scroller? or both? or something else.












