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Ludum Dare 26 — April 26-29th, 2013
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Posts Tagged ‘first person’

SpotWalker 0.1 Build

Posted by
Saturday, April 27th, 2013 7:43 am

Update on the game.

I’ve imported the assets that I created in Blender into Unity and created a basic, minimal scene. Added a first person camera. Some 3d assets rotate on mouse movement. Sound was added. I created this sound by tapped on my computer, then another layer of clapped, and another of slapping my face. I’m not a music person, but at least I’ve created some sound for the game.

Here’s some screenshots:

ld48-11

Overall of the scene in Unity

ld48-7

The ‘title scene’ in game

ld48-10

Pathway in game

 

You can play this build in web browser here.

Windows users are also able to download the zipped version of the exe here.

This is early stages and I plan on working on it further tomorrow. At least its something.

The Corruption – New Game!

Posted by (twitter: @RobProductions)
Thursday, November 29th, 2012 2:06 pm

So I actually sat down and made a game with no time limit or anything! It’s a small one, but at least it’s finished unlike the other billion projects I left lying around. :P

Here it is on Kongregate:

The Corruption

The Corruption is a First Person Free-Running game where you have to run from the approaching darkness. Uses Shift/RMB to run and C/Ctrl to crouch.

Please give it a play and if possible a rating.

Happy Gaming! <3

Milestone

Posted by (twitter: @frimkron)
Saturday, August 29th, 2009 2:05 pm

Well, I’m way behind schedule but I’ve finally hit an important milestone. I had hoped to get the chance to write more posts than this, but its been hard work to get to this point and I didn’t want to stop until I had something worth showing.

Some kinda cavern

Some kinda cavern

I’m trying to make a text adventure with a kind of Eye-of-the-Beholder-type first-person view.

Creating all the wall images and getting them to line up and everything has been a total pain, but that’s mostly done now, meaning I can move on to the actual text part of things. I’m really going to have to pick up the pace tomorrow if I’m going to get anywhere near the game I envisioned at the start =/


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