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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Posts Tagged ‘final’

Night Walk – MiniLD 31 FINAL

Posted by (twitter: @jarnik)
Sunday, January 22nd, 2012 4:22 am

I have never participated in a Mini LD and wanted to give it a try, besides the theme seemed quite intriguing. Instead of the whole weekend, I have dedicated just around 6 hours to this Mini LD. I have completed all three of my personal goals: make a game in haXe, create sound effects from recordings and complete the prototype.

The game has 4 stages and is controlled just by the SPACEBAR.
I have thoroughly enjoyed making monster sounds :)

Looking forward for other entries!

Alone in the Crane now for Android and iOS devices!

Posted by
Friday, January 6th, 2012 12:35 pm

We are happy to announce that our little LD 22 game - Alone in the Crane – was published to Android Market and App Store!
So now you can try:
- Android version
- iOS version (for iPhone, iPod and iPad)
- Windows version
- Mac version
and Online version
:)

And here we have some iTunes promocodes for iOS version for you:
KHR9P4PX3RFY
K9MWRLLMXKRH
LTKJM46T3E4X
XXH3A3YJAXLT
KPXWAYNLPMTP
NA4XKYLH376T
FFMWKPM6LJTN
KK96AHAPXW9A
3ETLFW37RJRE
3PPF7HX9YFXA
F4NTMMEPLXXP
FR7T4E49J44M
XLY9F766ARTK
J7TAPMYNT6NT
3KAR3TPJFNN7
EAWF6KN9YA3A
XN3M6JA7JNWF
APMP79EL9XWM
YKKMHPT7XYTF
ATHM7F7AMHF6
NL364AH6MPAY
JLLKLYNXWHMT
L7W7N9LKXA3R
EXKATMLPFLER
NN4K6MTL3YY7

Have fun!

Leave Me Alone! (puzzle) – Timelapse

Posted by (twitter: @soy_yuma)
Tuesday, December 20th, 2011 12:58 am

I finished my first complete game ever in this Ludum Dare!

Screenshot dump!

leave_me_alone_sc

I’m afraid I had more fun developing it than anybody will get by playing it (it’s sad but realistic). If you to give it a try I’ll leave some links:

  • Play/Rate the game here (link).
  • Game source code in Mercurial repository (link).
  • Development blog in Posterous (link) (I didn’t want to saturate Ludum Dare’s blog posting there, but now I realize that was a mistake).
  • Timelapse of the entire process (link).
  • Some Link I found on Internet (this pun cost me the 10 game-developer followers I had in Twitter)

Just in case anyone makes a kitten compilation of LD 22 (wink, wink) I leave mine here to make free use of it (it is really ugly and small though).

Alone in the Scary Darkness with Zombies (final version video)

Posted by (twitter: @codexus)
Monday, December 19th, 2011 8:51 pm

 

PLAY THE FINAL VERSION

 

So I managed to finish a game. Not in 48 hours as intended but 72 :) Well, I thought that might be the case.  So I didn’t worry too much when I lost a lot of time doing the cute little character.

Can you find the kitty?

Volcanox

Posted by (twitter: @moonscript)
Monday, December 19th, 2011 9:45 am

Although I finished this yesterday at the deadline, I’m posting it now because the site isn’t (as) super laggy.

Proudly presenting Volcanox:

About

Volcanox is platformer that takes place on a distant planet, coded entirely in my own programming language. Our hero is stranded alone with a volcano in his path, and he must find a way out! There’s only one level and enemy, but it’s a fairly long level and the enemies are annoyingly hard. So plenty of replay value. There is an end for those brave enough to get there. It also times you, so you can share results with your friends.

I put up a small homepage for the game as well, so it’s not lost in this blog.

Install directions

Windows:

Extract and run the executable: volcanox.zip

Other Platforms:

Install the LÖVE game engine as directed on their site. Download the .love file, and open it with the game engine.

Source

The source is hosted on GitHub.

Issues

After speaking to some Windows players (after the deadline) I’ve found out that some of them have a problem with moving, where one direction is faster than the other. I also have heard of an issue where the sound effects break after playing initially. I was unable to reproduce any of these problems on my development machine (linux) so my apologies to those who encounter these problems during their playthrough.

Leave me Alone!!, my game for Ludum Dare 22

Posted by
Monday, December 19th, 2011 6:52 am

To continue with tradition, I made a game for this Ludum Dare named Leave me Alone!! (sadly, it seems like there are 3 or more games named that way).

I had little time to spend making the game so I targeted a simple game with almost no graphics nor sounds but fun.

The story behind the game is, you have to isolate a particle from other particles to keep the world safe, if they make contact then the world explodes in a mega hyper super duper explosion (use your imagination).

Here is a screenshot:

And here is a gameplay video.

Play it, rate it and love it.

Finished my first LD game!

Posted by (twitter: @Attila_H)
Sunday, December 18th, 2011 8:32 pm

I have successfully finished my very first LD game, The Last Man on Earth.

You play as the last survivor of an alien invasion, your goal is to avenge your species by clearing out an alien spaceship.
It is a pretty hard game, but please don’t get mad at me – I had no time to balance the gameplay.
The game has two endings… and a kitten.

It has been great fun, I would love to participate in the future, too.

Screenshots:

Tools:

  • Visual Studio 2010
  • XNA Game Studio 4.0
  • Paint.NET
  • Inkscape
  • Bfxr

Download: http://attilahorvath.me/TheLastManOnEarth.zip
Source: http://attilahorvath.me/TheLastManOnEarth-source.zip
Game Page: http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8403

Kitten Dare Badge

I finished the game

Posted by (twitter: @kumber1)
Sunday, December 18th, 2011 7:58 pm

I don’t believe it! I really finished the game and this time seems fun to play :)

However, I didn’t have time to add music and sound effects. Maybe I’ll add them in a post-compo version…

Screenshot of Start Screen

Screenshot of the finished game!

Screenshot of the finished game!

The entry (source and web version) is here. Now I go to sleep :)

One-Player Co-op

Posted by
Sunday, December 18th, 2011 7:39 pm

null
Link to Entry Page

Success!

Posted by
Sunday, December 18th, 2011 7:06 pm

I finished my game. I’m a bit disappointed with how little actual gameplay that made it in, but it can be considered complete, working and not too shabby.

Here are a couple of traditional pictures for your entertainment/annoyance:

Desk:

Food:

 

 

 

 

 

 

 

 

 

Lonely Ruins – FINISHED!!!

Posted by (twitter: @Kableado)
Sunday, December 18th, 2011 5:29 pm

I have finished it ON TIME!

WOW! I did it!

Here is my entry:

http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=7418

Lonely Island final

Posted by
Sunday, December 18th, 2011 4:17 pm

Just submitted my first Ludum Dare Entry.  I was sweating it this morning since I still didn’t know what my game was going to be.

Lonely Island

See it here http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7542

Now for some sleep….

Kitch is Done

Posted by (twitter: @KitchsTweets)
Sunday, December 18th, 2011 3:32 pm

Well, time to get it all packaged.  Been a wild ride, but I feel I’m at a point where I can call it done and be happy.

Unless there’s time to add just one… more… thing….

Now to package everything up, compile my timelapese, post a gameplay video…. and

crash….

hard…

alone with myself – final version

Posted by
Sunday, December 18th, 2011 3:03 pm


Ok final version uploaded, libraries updated with the bugs found during the weekend, some donuts eaten … time to rest for the week to come !!

don’t forget to play the final version here : http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=825

cheers !!

Final Update – Beam me up, Scotty

Posted by (twitter: @frankmoisan)
Sunday, December 18th, 2011 2:57 pm

I’m afraid I must shamefully bow out. May a thousand needles pierce my body and my organs liquefy (or something similar – doubtful that will happen, though).

Unfortunately, too many things went wrong from the start. The theme alone (see what I did there?) was enough for a major brainfart, and I lost Friday evening simply thinking about what to do.

I did come up with a design, though… which was then gracefully shredded to pieces and flushed down the toilet (wanted to do a survival/Castaway type game on a desert island). I then moved on to doing a side-scrolling 2d shooter, where overgrown manimals of all kind attacked the player and randomly exploded.

Now, even if the concept isn’t half bad (let’s call it “minimalistic” for the politically-correct folks out there), I kept encountering seemingly simple, yet mind-boggling problems. Admittedly, I haven’t done simple XNA sprite animations in a while, but this weekend made me feel like I should be going back to school (or subliminally learning animation code while sleeping).

So there I am. With 4 hours to go until close, animations that aren’t showing, no music or sound effects, no weapon sprites made yet, some serious lack of sleep, a massive headache and a caffeine overload…

I wish the best of luck to the other participants. I learned so much this weekend, and will be more than prepared to tackle the next Ludum Dare.

Engage~

Super Animal Friendship Club FINAL

Posted by (twitter: @jarnik)
Sunday, December 18th, 2011 2:36 pm

I have completed and submitted Super Animal Friendship Club:

 

PLAY ONLINE

Total coding time: 5-6 hours

Enjoy!

final progress video

Posted by
Sunday, December 18th, 2011 1:50 pm

now its time pack everything and publish the final version !!!!
good weekend of coding, drawing, coding, testing …

Worst Birthday Ever final

Posted by
Sunday, December 18th, 2011 1:07 pm

So here’s my entry, Worst Birthday Ever. The zip (link in image above) contains C/C++ sources and win32 binaries. Done in about 4.8 hours.

Bonus feature: launch with a parameter for windowed mode.

None Alone!

Posted by (twitter: @galman33)
Sunday, December 18th, 2011 8:50 am

Finally!

I finished my game “None Alone”!

Wow, I Worked very hard on it and finally I have a result!

This is my first time on ludum dare so I’ m very proud of myself.

The live stream went pretty good and it was very fun.

Here Is My Entry

Here You Can Watch My Past Live Broadcastings

Here You Can Read My Post Of Day One

 

Warm-up Complete! – Journey to the Bottom of the Sea

Posted by
Sunday, December 11th, 2011 7:54 pm

It’s done!

I managed to finish everything I said I would add (except for music), so I feel pretty good about calling this complete.

Apparently I can’t submit it though, presumably because I already submitted a warmup. Is it one entry per account? I thought Ludum Dare allowed you to enter as many games as you’d like.

Oh well, here is the link to the final version anyway.

 


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