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	<title>Ludum Dare &#187; explosion</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>The Chain Fight 1.0</title>
		<link>http://www.ludumdare.com/compo/2007/12/16/the-chain-fight-10/</link>
		<comments>http://www.ludumdare.com/compo/2007/12/16/the-chain-fight-10/#comments</comments>
		<pubDate>Sun, 16 Dec 2007 23:08:52 +0000</pubDate>
		<dc:creator>TenjouUtena</dc:creator>
				<category><![CDATA[LD #10 - Chain Reaction - 2007]]></category>
		<category><![CDATA[bombs]]></category>
		<category><![CDATA[explosion]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[sfxr]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/16/the-chain-fight-10/</guid>
		<description><![CDATA[Here&#8217;s the 1.0 version of The Chain Fight The python only link: TheChainFight.zip &#8212; Unzip the file, and run &#8216;python main.py&#8217; The Windows link: TheChainFight-Win.zip (Mirror) &#8212; Unzip the file, and run &#8216;main.exe&#8217; Please find me on IRC, or leave a comment if you find anything wrong. Thanks! If the debug info from the AI [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the 1.0 version of The Chain Fight</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/screenshot-2007-12-16-1521129741541.png" title="The Chain Fight 1.0"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/screenshot-2007-12-16-1521129741541.thumbnail.png" alt="The Chain Fight 1.0" /></a></p>
<p>The python only link: <a href="http://www.proactiveapathy.com/TheChainFight.zip">TheChainFight.zip</a>  &#8212; Unzip the file, and run &#8216;python main.py&#8217;</p>
<p>The Windows link: <a href="http://www.proactiveapathy.com/TheChainFight-Win.zip">TheChainFight-Win.zip</a> (<a href="http://www.gamecompo.com/ludumdare/10/TheChainFight.win.TenjouUtena.zip">Mirror</a>) &#8212; Unzip the file, and run &#8216;main.exe&#8217;</p>
<p>Please find me on IRC, or leave a comment if you find anything wrong.  Thanks!  If the debug info from the AI bugs you, you can hit &#8216;D&#8217; during gameplay.</p>
<p>As a note, notice that above, the python is 133 KB, and the Windows version is 2.6 MB.   You&#8217;ll save yourself a lot of downloading for the python entries if you download and install <a href="http://www.python.org">python</a> and <a href="http://www.pygame.org/">pygame</a></p>
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			<wfw:commentRss>http://www.ludumdare.com/compo/2007/12/16/the-chain-fight-10/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Sokobomb</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/sokobomb/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/sokobomb/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 21:23:09 +0000</pubDate>
		<dc:creator>drZool</dc:creator>
				<category><![CDATA[LD #05 - Random - 2004]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[burn]]></category>
		<category><![CDATA[cheat]]></category>
		<category><![CDATA[explosion]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[fire]]></category>
		<category><![CDATA[iso]]></category>
		<category><![CDATA[NPC]]></category>
		<category><![CDATA[pathfinding]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[shockwave]]></category>
		<category><![CDATA[sokoban]]></category>
		<category><![CDATA[sokobomb]]></category>
		<category><![CDATA[water]]></category>
		<category><![CDATA[whitty]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/sokobomb/</guid>
		<description><![CDATA[We cheated! We were two ppl working on SokoBomb me (drZool) and dr Elak. Yes, but we told so up front when we begun. Anyways the compo game is a randomly generated sokoban adventure&#8230; minus adventure. And the postcompo game is a puzzle/action adventure, without randomly generated rooms. But with whitty npc&#8217;s and melting icecubes [...]]]></description>
			<content:encoded><![CDATA[<p>We cheated!  We were two ppl working on SokoBomb me (drZool) and dr Elak. Yes, but we told so up front when we begun. Anyways the compo game is a randomly generated sokoban adventure&#8230; minus adventure. And the postcompo game is a puzzle/action adventure, without randomly generated rooms. But with whitty npc&#8217;s and melting icecubes <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/splash.gif" title="Splash"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/splash.thumbnail.gif" alt="Splash" /></a></p>
<p>The original entry with random levels are <a href="http://www.mechanicalcat.net/tech/ld48/home/drZool">here</a></p>
<p>The post compo beta/demo of the game with hand made levels can be found <a href="http://enedahl.com/index.asp?page=SokoBomb">here</a> including a video of the gameplay. We did enter Swedish Game Awards with it, but did not place.</p>
<p>Here are screens from compo entry:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap2.jpg" title="sokobomb_snap2.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap2.thumbnail.jpg" alt="sokobomb_snap2.jpg" /></a></p>
<p>First random generated level. Note to self: improve difficulty.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap3.jpg" title="sokobomb_snap3.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap3.thumbnail.jpg" alt="sokobomb_snap3.jpg" /></a></p>
<p>Dr Zoolak in a mean mood. Random-generated level.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap4.jpg" title="sokobomb_snap4.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap4.thumbnail.jpg" alt="sokobomb_snap4.jpg" /></a></p>
<p>A visit to cubicle hell, random style.</p>
<p>Here comes post compo screens:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap5.jpg" title="sokobomb_snap5.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap5.thumbnail.jpg" alt="sokobomb_snap5.jpg" /></a></p>
<p>Soko showcasing the latest in weapon sprite fashion.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap6.jpg" title="sokobomb_snap6.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap6.thumbnail.jpg" alt="sokobomb_snap6.jpg" /></a></p>
<p>Refraction in action.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap7.jpg" title="sokobomb_snap7.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap7.thumbnail.jpg" alt="sokobomb_snap7.jpg" /></a></p>
<p>Who farted?</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap8.jpg" title="sokobomb_snap8.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap8.thumbnail.jpg" alt="sokobomb_snap8.jpg" /></a></p>
<p>Better put your shades on, those are real hardshadows.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap9.jpg" title="sokobomb_snap9.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap9.thumbnail.jpg" alt="sokobomb_snap9.jpg" /></a></p>
<p>No smoke without fire. Creeping features abound!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap10.jpg" title="sokobomb_snap10.jpg"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sokobomb_snap10.thumbnail.jpg" alt="sokobomb_snap10.jpg" /></a></p>
<p>Pathfinding up and running, so are the conveyor belts.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sheep Strike</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/sheep-strike/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/sheep-strike/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 18:09:33 +0000</pubDate>
		<dc:creator>PoV</dc:creator>
				<category><![CDATA[LD #02 - Construction/Destruction - 2002]]></category>
		<category><![CDATA[allegro]]></category>
		<category><![CDATA[construction]]></category>
		<category><![CDATA[construction destruction]]></category>
		<category><![CDATA[destruction]]></category>
		<category><![CDATA[explosion]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[LD2 - Construction/Destruction]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[sheep]]></category>
		<category><![CDATA[shooting]]></category>
		<category><![CDATA[tetris]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/sheep-strike/</guid>
		<description><![CDATA[Ludum Dare #2, theme Construction/Destruction and Sheep. My game, Sheep Strike. Sheep Strike is a 2 phase game. In the first phase, you construct using Tetris blocks, a defensive barrier to protect the baby wolves. Occasionally getting guns as well. In the 2nd phase, using your guns, you&#8217;d defend the base from a bombardment of [...]]]></description>
			<content:encoded><![CDATA[<p>Ludum Dare #2, theme Construction/Destruction and Sheep.  My game, <a href="http://junk.mikekasprzak.com/Research/Sheep%20Strike%20(LD2)/SheepStrike_LD2.zip">Sheep Strike</a>.  Sheep Strike is a 2 phase game.  In the first phase, you construct using Tetris blocks, a defensive barrier to protect the baby wolves.  Occasionally getting guns as well.  In the 2nd phase, using your guns, you&#8217;d defend the base from a bombardment of sheep coming from the sky.</p>
<p>The game scored a Silver in the Theme category.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepstrike_final.png" title="Sheep Strike"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/sheepstrike_final.thumbnail.png" alt="Sheep Strike" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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