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Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Posts Tagged ‘evolution’

Evolving

Posted by
Monday, June 13th, 2011 5:57 am

Hi guys, the game that qwezc and I are making is moving right along. Its now got actual game play! Every time a baby is born you get points that you can spend to introduce new technology to the humans. It still doesn’t have much dialogue or a story but that will come later. I’m thinking of adding some special powers that drastically change the humans’ opinion of you.

Here’s another screenshot:

Participating in Humanity

Posted by
Sunday, June 12th, 2011 5:02 am

Hello folks, I will be participating in this MiniLD! But since making dialogue in Game Maker is kind of tough, I’ll probably just have a story in my game, The Struggle for Humanity. In this game that I’m working on with qwezc, you are of an ancient alien race that has to introduce new technology and ideas to the early humans. I’ve never really done something like this before, so I’m excited to see how this turns out!

 

Here’s an early screenshot:

Random Art Evolver

Posted by
Friday, September 10th, 2010 6:50 pm

Here is a little program I’ve been playing around with (inspired by the theme Evolution, which didn’t make it again):

Random Art Evolver

This program generates random images based on a code (which is shown at the bottom) and mutates them. When you click on one of the images, you’ll see it in full size at the right and all images will start to evolve from that point on. If none of those get any better, you can restart the same code by clicking on the large image.

Once you have found an image you want to use for something, you could capture the screen and save it somewhere as a bitmap, but the idea is to simply save the code and use a function to generate the image at any time.

The library is for haXe, it generates a BitmapData from a given String. It shouldn’t be too hard to port it to as3 as well.

Enjoy!

Tradition

Posted by
Friday, December 5th, 2008 4:21 pm


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