<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ludum Dare &#187; escape from anathema mines</title>
	<atom:link href="http://www.ludumdare.com/compo/tag/escape-from-anathema-mines/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
	<lastBuildDate>Wed, 08 Feb 2012 14:14:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Done</title>
		<link>http://www.ludumdare.com/compo/2008/11/09/done-5/</link>
		<comments>http://www.ludumdare.com/compo/2008/11/09/done-5/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 22:31:45 +0000</pubDate>
		<dc:creator>nilsf</dc:creator>
				<category><![CDATA[MiniLD #05]]></category>
		<category><![CDATA[anathema rl]]></category>
		<category><![CDATA[escape from anathema mines]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[roguelike]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3614</guid>
		<description><![CDATA[I finished my entry. Random and unedited thoughts follow. Quick instructions: You are the &#8220;@&#8221;, use the nethack keys to move (hjkl and yubn for diagonal movement), t to toggle your light. Run into a wall to dig a tunnel with your pickaxe, make your way to the surface (&#8220;&#60;&#8221; are the up stairs) collecting valuable [...]]]></description>
			<content:encoded><![CDATA[<p>I finished my entry. Random and unedited thoughts follow. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/11/picture-3.png"><img class="alignleft size-medium wp-image-3618" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/11/picture-3-300x232.png" alt="" width="300" height="232" /></a></p>
<p>Quick instructions: You are the &#8220;@&#8221;, use the nethack keys to move (hjkl and yubn for diagonal movement), t to toggle your light. Run into a wall to dig a tunnel with your pickaxe, make your way to the surface (&#8220;&lt;&#8221; are the up stairs) collecting valuable gems on the way.</p>
<p>I didn&#8217;t get enough balancing in so chances are it&#8217;s too easy / hard. I wish I&#8217;d added an in game help thing (as it is pressing F1 will just tell go to go rtmf). I feel I did capture some of the original game&#8217;s essence (run away from the guards and don&#8217;t let your flashlight&#8217;s battery run out) so I&#8217;m pretty happy as far as that is concerned. Hopefully the learning curve won&#8217;t be too hard, which is a risk with roguelikes I think.</p>
<p>Codewise, feel free to look but it&#8217;s probably worthless except as an example of how not to make good software. One part I feel could have used more time was the cavern generator, it runs quite slowly (but not enough for me to take time to fix it) and I don&#8217;t fix the results for connectedness which is why I included the digging feature. I&#8217;m not too happy with that. :S</p>
<p><a href="http://fagerburg.com/nils/stuff/games/minild5/anathemarl.zip">Anathema RL</a> Python + Pygame</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/11/09/done-5/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Anathema RL</title>
		<link>http://www.ludumdare.com/compo/2008/11/08/anathema-rl/</link>
		<comments>http://www.ludumdare.com/compo/2008/11/08/anathema-rl/#comments</comments>
		<pubDate>Sat, 08 Nov 2008 22:26:18 +0000</pubDate>
		<dc:creator>nilsf</dc:creator>
				<category><![CDATA[MiniLD #05]]></category>
		<category><![CDATA[anathema rl]]></category>
		<category><![CDATA[cover]]></category>
		<category><![CDATA[escape from anathema mines]]></category>
		<category><![CDATA[screenshot]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3601</guid>
		<description><![CDATA[I&#8217;ve been making a cover of Phil Hassey&#8217;s &#8220;Escape from Anathema Mines&#8221; today. I&#8217;ve been wanting to try writing a roguelike for a while, and what better time than during LD? It is beginning to be playable so hopefully tomorrow I can get enough gameplay in it to call it complete.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/11/picture-1.png"><img class="alignnone size-medium wp-image-3602" src="http://www.ludumdare.com/compo/wp-content/uploads/2008/11/picture-1-300x234.png" alt="the roguelike" width="300" height="234" /></a></p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/11/picture-1.png"></a>I&#8217;ve been making a cover of Phil Hassey&#8217;s &#8220;<a href="http://www.imitationpickles.org/ld486/">Escape from Anathema Mines</a>&#8221; today.</p>
<p>I&#8217;ve been wanting to try writing a roguelike for a while, and what better time than during LD? <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It is beginning to be playable so hopefully tomorrow I can get enough gameplay in it to call it complete.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ludumdare.com/compo/2008/11/08/anathema-rl/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

