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Ludum Dare 23 — April 20th-23rd, 2012 — 10 Year Anniversary!

Ludum Dare 22 :: December 16th-19th, 2011 :: Theme: Alone

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Posts Tagged ‘entry’

Leave me Alone!!, my game for Ludum Dare 22

Posted by
Monday, December 19th, 2011 6:52 am

To continue with tradition, I made a game for this Ludum Dare named Leave me Alone!! (sadly, it seems like there are 3 or more games named that way).

I had little time to spend making the game so I targeted a simple game with almost no graphics nor sounds but fun.

The story behind the game is, you have to isolate a particle from other particles to keep the world safe, if they make contact then the world explodes in a mega hyper super duper explosion (use your imagination).

Here is a screenshot:

And here is a gameplay video.

Play it, rate it and love it.

In it not to win it!

Posted by (twitter: @gorazdgustin)
Friday, December 9th, 2011 8:31 am

I’m entering for the first time, so I’m basicaly a LD virgin.
Anyway I don’t think it will hurt, but it will probably be a bit awkward…

Programming: AS3 ( FlashBuilder )
Library: Flixel
Graphics: Photoshop
Music: Nanoloop ( iPhone )

This is where I’m from:
http://g.co/maps/rqp65

And this is what I’ll drink:
Laško pivo

Entry/Postmortem – Bad Hotel

Posted by (twitter: @jonbro)
Monday, May 2nd, 2011 6:07 am

ENTRYPLAY THE COMPO VERSION [Web - Flash] | PLAY THE JAM VERSIONSources]

 

You built a hotel in on a patch of ground that missiles like to hit. You must now attach shields to protect it. Last as long as you can manage. You have to wait for the shields to be delivered to you though.

 

Z – Load, then attach a shield from the left

X – Load, then attach a shield from the top

C – Load, then attach a shield from the right

 

There is a Jam version as well that has better music, and sound effects. It also has a global high score table, so you can get ranked. The gameplay did not change at all though.

Thanks to Bender for the post format. I hope you don’t mind me borrowing it.

 

Watch the timelapse.

Post mortem in the extended.

(more…)

Entry Post – My little selling shop on Earth

Posted by (twitter: @allinlabs)
Monday, May 2nd, 2011 4:29 am

My little selling shop on Earth

[ ENTRY | PLAY THE GAME [Web - Flash] | Sources]

Your spaceship crashed on an unknown planet called Earth and where inhabitants seems to live in The Middle Ages. There is kings, knights, princess and treasure hunters but they all appears to be cowards.
So your grandpa decided for you that you will explore dangerous dungeons on this planet in order to get loots and treasures and sell it in your brand new shop. Yes, you have a shop where people comes, buy a treasure and claim to every one that he has explored the dungeon, killed the monster and got the treasure ;)
With enough money you will be able to repair your ship and get the hell out of this damn planet !

Left & Right Arrow : Move
Up Arrow & Space : Jump (when jump available)
Down Arrow & X : Interact
C & Z : shoot (when gun available)

There is some bugs :

  • If your character don’t appear on the screen after changing area, I’m sorry but you’re screwed… this is a shitty tips but try to avoid returning to already visited area (when you don’t have to).
  • You can’t re-enter your own shop… (anyway you don’t have to do that to finish the game)

A bug fixed version will come soon. I’ll made a new post about it.

Sort of a Game

Posted by (twitter: @frimkron)
Sunday, May 1st, 2011 8:19 pm

I sort of got some kind of playable thing together by the deadline – more or less.

It was nowhere near what I wanted it to be; no audio, no real gameplay other than a quick boss fight, no titles, no ending… But I guess the graphics could be a lot worse.

I’m going to work on my game more tomorrow and probably enter it as a jam entry, too. I’ve also got to edit my timelapse together. But now, sleep.

Done! My first entry to LD48

Posted by (twitter: @allinlabs)
Monday, December 20th, 2010 6:37 pm

EDIT: Windows port added \o/

[ MY JAM ENTRY | SOURCES / LINUX | WINDOWS]

Now is Beer & Pizza time ! Whoohou good job everyone

Also, please read my entry presentation to know more
(I’ll post here if I can figure out how to make the game work on Mac and Windows)

yep, took this upcoming monday off

Posted by
Wednesday, August 18th, 2010 12:36 pm

that works so much better for me after being up for 48 hours

I will be using processing this time, unless I really get stuck then I may have to jump back to love

and the usual assortment of tools (gimp sfxr)

and OMG is wordpress slooooooow on my work computer (more like my work computer is a chunk of )

see you all this weekend!

X

Posted by
Wednesday, December 9th, 2009 8:53 am

Hello,

This is my first LD and gaming compatition ever…

But I have made many games/apps for the pc using GM and C#. I’m probably going to make the game in GM7 or 8. Also if anyone knows whether we can use  engines (rpg, platformer etc.) that we made before the compo for this compo. (awnser in comments)

 Well anyways good luck to all the people contending.

 X-Div (My Blog. Prob going to update there most of the time and here with importent stuff)

-Willy L

sg’s entry

Posted by
Sunday, December 16th, 2007 4:43 pm

ld10-sg-200712162320.PNG

you can find it here:

http://members.gamedev.net/steelgolem/downloads/ld10-sg.zip

you’ll need .net and dx10 i think 

wheeee!

edit: someone told me it wouldn’t decompress without winrar – anyone else having that problem?

edit 2: whooooaaa crap i just saw that you need to include source! its in there now. everyone else, don’t forget!

edit 3: whee bugfix!

sg’s entry

Posted by
Saturday, December 15th, 2007 9:52 pm

ld10-sg-200712160145.PNG

hey get off my game idea!

ld10-sg-200712160146.PNG

grrr this’ll show ya.. BOOT

gonna drop a timer in there and make successive waves deadlier than previous ones. then some sounds and probably a backdrop. tomorrow i continue this madness!


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