Posts Tagged ‘editor’
#ld22 – alone with myself – screenshot 1

level editor is working ![]()
map[0] = ' 111 ';
map[1] = ' 111 ';
map[2] = ' 111 ';
map[3] = ' ';
map[4] = ' 1111 ';
map[5] = ' 111 ';
map[6] = ' ';
map[7] = ' 111 ';
map[8] = ' 111';
map[9] = ' 111 ';
map[10] = ' 111';
map[11] = ' ';
map[12] = ' 111 ';
map[13] = ' c 111 ';
map[14] = '11111111111';
The urth level editor…
…Is operational and online, and located here:
http://software.o-o.ro/urth-level-editor/
Lord Kitchener Wants You*

- YOU!
To make levels!
But seriously, I’d appreciate feedback on the monster.
You can currently make and test levels and save them online. Loading other levels will become available in the next few days for testing purposes.
______________________
*Lord Kitchener doesn’t really want that, but I do
my 48 hours is gone
gotta be honest here, I started two days ago so I’ll submit what I have so far.
I’ll finish it off some other time and upload it here <3
so far so good…
really not used to making editors for stuff, but I think I’m blundering through pretty well:

(heres a link to a web version so you can play with what I have so far)
use the arrow keys to move the cursor, and click the tile types to alter the current tile.
—
didnt quite think the tile thing through, so I’ll have to have a way of having more than one plane per tile. after that I’ll be getting on to textures
Here goes…
so I’m going to be making a tile-based level editor… a 3D one… kind of. I guess really its 2.5D but whatever, heres a mockup of the interface:

to tell the truth I’m still working on the bits of it that build the level, but I guess that grows up with the editor, so hopefully it will all fall into place and if not, I’ll learn something
—edit—
so its started coming together:

Heli editor!
Sunday, December 16th, 2007 1:47 pmTrans-Icelandic Express
This was my second entry, and the first time that I got something playable. This is still one of my favorite games from LD, even though the graphics are a little simple.
TIE is a puzzle/platformer, where must build a roadway across a series of ice floes, while avoiding the exploding sheep.

You can find the game here:
http://www.vickijoel.org/ldgames/TransIcelandicExpress_U1.zip



