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	<title>Ludum Dare &#187; edit</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Win32 version working</title>
		<link>http://www.ludumdare.com/compo/2008/04/22/win32-version-working/</link>
		<comments>http://www.ludumdare.com/compo/2008/04/22/win32-version-working/#comments</comments>
		<pubDate>Tue, 22 Apr 2008 15:17:59 +0000</pubDate>
		<dc:creator>tirpen</dc:creator>
				<category><![CDATA[LD #11 - Minimalist - 2008]]></category>
		<category><![CDATA[edit]]></category>
		<category><![CDATA[readme]]></category>
		<category><![CDATA[win32]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2008/04/22/win32-version-working/</guid>
		<description><![CDATA[EDIT:  Seems like I forgot to put the Readme in the win32 version zip. Whoops. Quick reupload. Ok, the .exe file included in my upload didn&#8217;t work it seems, I&#8217;m not on a Windows desktop while developing, so I didn&#8217;t have time to try the compiled version during the compo. But I&#8217;m pretty darn sure [...]]]></description>
			<content:encoded><![CDATA[<p><strong>EDIT</strong>:  Seems like I forgot to put the Readme in the win32 version zip. Whoops. Quick reupload.</p>
<p>Ok, the .exe file included in my upload didn&#8217;t work it seems, I&#8217;m not on a Windows desktop while developing, so I didn&#8217;t have time to try the compiled version during the compo. But I&#8217;m pretty darn sure I have a working version now. I updated the Final-post with a download link but here it is again</p>
<p><a href="http://www.mediafire.com/?0gzxczx0xmt">download(win32)</a></p>
<p>The fonts gets a bit messed up in the win version for some reason but It&#8217;ll have to do. Changing things more than getting it to compile after the compo would be cheating, right? <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Spacbattle is done-ish</title>
		<link>http://www.ludumdare.com/compo/2008/04/20/spacbattle-is-done-ish/</link>
		<comments>http://www.ludumdare.com/compo/2008/04/20/spacbattle-is-done-ish/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 01:06:22 +0000</pubDate>
		<dc:creator>tirpen</dc:creator>
				<category><![CDATA[LD #11 - Minimalist - 2008]]></category>
		<category><![CDATA[edit]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[spacebattle]]></category>

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		<description><![CDATA[After 48 hours of hard work I present to you all: SPACEBATTLE! (Least original name in the universe, I know&#8230;) download (python sources) (requires python, pygame and numarray installed) download (win32) (edit: now contains readme as it should) The archive contains both source and a win32 exe (Which will hopefully work) EDIT: The exe in [...]]]></description>
			<content:encoded><![CDATA[<p>After 48 hours of hard work I present to you all:</p>
<p>SPACEBATTLE! (Least original name in the universe, I know&#8230;)</p>
<p><a href="http://rapidshare.com/files/109130146/spacebattle-ld11-1.1.zip.html">download (python sources)  </a>(requires python, pygame and numarray installed)</p>
<p><a href="http://www.mediafire.com/?0gzxczx0xmt">download (win32)</a> (edit: now contains readme as it should)</p>
<p><strike>The archive contains both source and a win32 exe (Which will hopefully work)</strike></p>
<p><strong>EDIT:</strong> The exe in the archive didn&#8217;t work. I&#8217;ve recompiled it and uploaded a separate win32 version. The fonts are slightly messed up in the win32 version compared with running from sources but it works.</p>
<p>if you have a better server and can host it for me,  please tell me in the comments.</p>
<p>The player controls a group of ships that try to shoot down the opposing ships. The controll is done entierly with the mouse.</p>
<p>Both the graphics and control scheme can be concidered minimalistic I hope. At least that&#8217;s what I was going for. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Here are the final screenies:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/final.png" title="sb-final1"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/final.thumbnail.png" alt="sb-final1" /></a></p>
<p>Lots of ships shooting each other up.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/final2.png" title="sb-final2"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/final2.thumbnail.png" alt="sb-final2" /></a></p>
<p>The shop between levels where you buy new ships.</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/final3.png" title="sb-final3"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2008/04/final3.thumbnail.png" alt="sb-final3" /></a></p>
<p>The intro sequence.</p>
<p>There is a readme file in the archive with info about controls and stuff.</p>
<p>The game was made with python + pygame (also requires numarray) and absolutely everything else was created from scratch.</p>
<p>Big thanks to:</p>
<ul>
<li> Jach for helpingwith the win32 compile</li>
<li>DrPetter for sfxr</li>
<li>Jenny, my lovely GF for not going crazy with me. <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
</ul>
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