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	<title>Ludum Dare &#187; damnit</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Breathrough.. arg!</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/breathrough-arg/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/breathrough-arg/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 18:14:42 +0000</pubDate>
		<dc:creator>HybridMind</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[arg]]></category>
		<category><![CDATA[bugs]]></category>
		<category><![CDATA[damnit]]></category>
		<category><![CDATA[fleedom]]></category>
		<category><![CDATA[fleet]]></category>
		<category><![CDATA[progress]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5121</guid>
		<description><![CDATA[I think I&#8217;ve just spent the last 3-4 hours completly rewriting my fleet movement/tweening code like 4 times and back again.. and have FINALLY solved my #$^$!@ engineering problem&#8230;. arg. Need a break now&#8230; but the good news is I finally have smooth movement of the fleet in all directions and it doesn&#8217;t matter how [...]]]></description>
			<content:encoded><![CDATA[<p>I think I&#8217;ve just spent the last 3-4 hours completly rewriting my fleet movement/tweening code like 4 times and back again.. and have FINALLY solved my #$^$!@ engineering problem&#8230;. arg.</p>
<p>Need a break now&#8230; but the good news is I finally have smooth movement of the fleet in all directions and it doesn&#8217;t matter how many echeleon patterns you are shifting through&#8230;. it is all fine dandy.</p>
<p>Don&#8217;t ya love programming?  <img src='http://www.ludumdare.com/compo/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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