Posts Tagged ‘compilation’
Awesome Game Compilation!
I think I might be failing as far as purposely making it bad. It’s so tempting to tweak things to make it feel a little better — I cannot resist it! Anyhow, I’m making a compilation game. So far I completed (with exception to sound) two of the games today. I plan to keep making games until the time runs out, so I don’t know how many there will be in the end.
Game 1 is called “Lost In The Woods.” Try to find your way back home. Controls are arrow keys.
Game 2 is called “Alien Invader.” It’s a somewhat standard space shooter with a twist.
Edit: If you have Python & PyGame and would like to test out what I currently have, feel free to download it here: http://temp.natewm.com/prog/agc_alpha_1.zip
MiniLD #6 compilation
This is how it turned out. For anyone who hadn’t played the games from the last miniLD, or if you missed any or just want to play all of them over again, here they are, all bundled together in a neet package. You need python 2.6 and pygame to run on windows, plus wine for running on linux.
Enjoy.
PS: It’s still buggy.


