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Ludum Dare 12 Final Results NOW AVAILABLE

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Posts Tagged ‘code’

Likely Entering

Posted by sgstair
Wednesday, April 16th, 2008

Hi all,

I’m not exactly new to LD, but it’s been quite a while. I’m planning to enter LD11, and I have some interesting ideas up my sleeve :) I’ll be writing all my code completely from scratch, using Win32 -I have a lot of experience doing this though, so I don’t think it’ll be a handicap.

I’ll also be recording a time lapse video of my progress, which might be amusing to watch afterwards - Good luck everyone (you’re going to need it :P)

PSDImage class

Posted by DrPetter
Saturday, April 12th, 2008

I might want to use this for my entry, so I’m putting it up for free download to avoid cheating.

Just some loader code for PSD images, you can retrieve image data for each layer in the image through pointers to regular 32-bit ARGB  pixel buffers (with individual bounding boxes and positions in the image). Haven’t tested it extensively, and it will probably crash for some images… but if it works for you then go ahead and use it. My idea is to do level layout and similar stuff in Photoshop to remove the need for a level editor. Being able to draw scenery (and collider geometry?) in multiple layers should be enough to make something interesting, and do it conveniently.

Get: psdimage.zip


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