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	<title>Ludum Dare &#187; closing my eyes</title>
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	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Closing My Eyes: Final</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/closing-my-eyes-final/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/closing-my-eyes-final/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 03:00:49 +0000</pubDate>
		<dc:creator>hamburger</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[advancing wall of doom]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[closing my eyes]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5827</guid>
		<description><![CDATA[Here it is! Enjoy yourself! For those of you who haven&#8217;t been keeping up with the progress of this, I won&#8217;t spoil it by telling you what it&#8217;s all about. CLICK HERE TO PLAY THE FINAL GAME IN YOUR BROWSER. Click here to download a Windows Executable + Source Coded in ActionScript 3.0 with Tweenlite, [...]]]></description>
			<content:encoded><![CDATA[<p>Here it is! Enjoy yourself!</p>
<p>For those of you who haven&#8217;t been keeping up with the progress of this, I won&#8217;t spoil it by telling you what it&#8217;s all about.</p>
<p><a href="http://davidrlorentz.com/files/ClosingMyEyes_LDFinal.html">CLICK HERE TO PLAY THE FINAL GAME IN YOUR BROWSER.</a></p>
<p><a href="http://davidrlorentz.com/files/ClosingMyEyes_LDFinal.html"><img class="alignnone size-medium wp-image-5829" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/vldfinal-299x243.png" alt="Click to Play" width="299" height="243" /></a></p>
<p><a href="http://davidrlorentz.com/files/hamburger_LD14_ClosingMyEyes.zip">Click here to download a Windows Executable + Source</a></p>
<p>Coded in ActionScript 3.0 with Tweenlite, with art drawn in Flash CS3, and sound created in sfxr.</p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Dying in Context</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/dying-in-context/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/dying-in-context/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 15:09:48 +0000</pubDate>
		<dc:creator>hamburger</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[closing my eyes]]></category>
		<category><![CDATA[deathbed]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[dying]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[prototype]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5498</guid>
		<description><![CDATA[Good morning friends! For anyone who feels like playing a very unfinished game, here&#8217;s the state of mine as of last night. The beginnings of the gameplay are there: notice now as you switch between your senses, sometimes you experience portions of the outside world. That&#8217;s what the deathbed experience is all about. I have [...]]]></description>
			<content:encoded><![CDATA[<p>Good morning friends!</p>
<p>For anyone who feels like playing a very unfinished game, here&#8217;s the state of mine as of last night. The beginnings of the gameplay are there: notice now as you switch between your senses, sometimes you experience portions of the outside world. That&#8217;s what the deathbed experience is all about.</p>
<p>I have like 10 things on my list for the next 12 hours, so I better get to work.</p>
<p><a href="http://davidrlorentz.com/files/ClosingMyEyes_v02.html">CLICK HERE TO PLAY THE WORK IN PROGRESS IN YOUR BROWSER.</a></p>
<p><span style="underline;"><a href="http://davidrlorentz.com/files/ClosingMyEyes_v02.html"><img class="alignnone size-medium wp-image-5502" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/v02-299x243.png" alt="Click to Play" width="299" height="243" /></a></span></p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>He dies successfully.</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/he-dies-successfully/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/he-dies-successfully/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 01:50:29 +0000</pubDate>
		<dc:creator>hamburger</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[closing my eyes]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[deathbed]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5323</guid>
		<description><![CDATA[Gosh, I&#8217;m moving really slow. I&#8217;m going to have to start working harder. My game is sort of playable. The game is about being on your deathbed, and in this build you can experience yourself slowly dying. You can focus your energy on different parts of your body by clicking, which has no effect right [...]]]></description>
			<content:encoded><![CDATA[<p>Gosh, I&#8217;m moving really slow. I&#8217;m going to have to start working harder.</p>
<p>My game is sort of playable. The game is about being on your deathbed, and in this build you can experience yourself slowly dying. You can focus your energy on different parts of your body by clicking, which has no effect right now except clicking on the brain, which slows down your death.</p>
<p>I guess you guys are going to want me to make this more GAMEY now. Fine. I&#8217;ll add points and crap. That&#8217;s coming up next.</p>
<p><a href="http://davidrlorentz.com/files/ClosingMyEyes_v01.html">CLICK HERE TO PLAY THE WORK IN PROGRESS IN YOUR BROWSER.</a></p>
<p><a href="http://davidrlorentz.com/files/ClosingMyEyes_v01.html"><img class="alignnone size-medium wp-image-5324" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/v01-300x243.png" alt="Click to Play" width="300" height="243" /></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>This is what a deathbed looks like.</title>
		<link>http://www.ludumdare.com/compo/2009/04/18/this-is-what-a-deathbed-looks-like/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/18/this-is-what-a-deathbed-looks-like/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 20:41:20 +0000</pubDate>
		<dc:creator>hamburger</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[closing my eyes]]></category>
		<category><![CDATA[deathbed]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5195</guid>
		<description><![CDATA[Well, I sort of have a design planned out for my game, so I decided to take out a pen and start drawing. Here&#8217;s what I sketched up in the past 5 minutes. Notice the beautiful asset list: brainwave, eyes, hand, mouth, and nose. A more delightful art asset list I have not seen!]]></description>
			<content:encoded><![CDATA[<p>Well, I sort of have a design planned out for my game, so I decided to take out a pen and start drawing. Here&#8217;s what I sketched up in the past 5 minutes.</p>
<p>Notice the beautiful asset list: brainwave, eyes, hand, mouth, and nose. A more delightful art asset list I have not seen!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/devshot14.png"><img class="alignnone size-full wp-image-5194" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/devshot14.png" alt="" width="500" height="357" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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