Posts Tagged ‘chronolapse’
How I Make the Magics Happening
I’m in for Ludum Dare #22
This will be my fourth Ludum Dare! Just as always I’m looking forward to a weekend of no sleep and lot’s fun. ;]
Weapons of Choice
Language: Flash ActionScript3
IDE: FlashDevelop
Graphics: Paint.net
Engine: FlashPunk (with some personal changes)
Additional Library: Polygonal Data Structures
Additional Software: Chronolapse
Workspace: ASUS i3 4gb laptop with Hanspree 22″ LCD monitor for an extended desktop
(Yes, that is a paper Creeper)
Chronolapse has failed me :(
I have my monitors configured so that my second monitor is to the upper left of my primary monitor. But when it takes screenshots in dual monitor mode, it acts as if the second monitor is on the right, so I just get a screenshot of my screen plus an extra 1600×1200 black area to the right.
Is there any solution or do I need to move my monitor to the right side?
Wish I would’ve tried this a week ago.
Or alternatively, is there a better timelapse capture program that can handle this situation?
Message from Dr Light!
Get your weapons ready! Get equipped with:
Tools I’ll be using partially, wholly, or not at all..
http://jemgine.omnisu.com/
drpetter’s sfxr (sound effects)
http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html
drpetter’s musagi (music)
http://www.cyd.liu.se/~tompe573/hp/project_musagi.html
keeyai’s chronolapse (timelapse)
http://keeyai.com/projects-and-releases/chronolapse/
someone else’s paint.net (image editing)
http://www.getpaint.net/index.html


