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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Posts Tagged ‘cheat’

    Sokobomb

    Posted by (twitter: @drZool)
    Monday, November 26th, 2007 1:23 pm

    We cheated! We were two ppl working on SokoBomb me (drZool) and dr Elak. Yes, but we told so up front when we begun. Anyways the compo game is a randomly generated sokoban adventure… minus adventure. And the postcompo game is a puzzle/action adventure, without randomly generated rooms. But with whitty npc’s and melting icecubes :)

    Splash

    The original entry with random levels are here

    The post compo beta/demo of the game with hand made levels can be found here including a video of the gameplay. We did enter Swedish Game Awards with it, but did not place.

    Here are screens from compo entry:

    sokobomb_snap2.jpg

    First random generated level. Note to self: improve difficulty.

    sokobomb_snap3.jpg

    Dr Zoolak in a mean mood. Random-generated level.

    sokobomb_snap4.jpg

    A visit to cubicle hell, random style.

    Here comes post compo screens:

    sokobomb_snap5.jpg

    Soko showcasing the latest in weapon sprite fashion.

    sokobomb_snap6.jpg

    Refraction in action.

    sokobomb_snap7.jpg

    Who farted?

    sokobomb_snap8.jpg

    Better put your shades on, those are real hardshadows.

    sokobomb_snap9.jpg

    No smoke without fire. Creeping features abound!

    sokobomb_snap10.jpg

    Pathfinding up and running, so are the conveyor belts.


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