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	<title>Ludum Dare &#187; boulders</title>
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	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Might have to try a longer compo next time!</title>
		<link>http://www.ludumdare.com/compo/2009/03/08/might-have-to-try-a-longer-compo-next-time/</link>
		<comments>http://www.ludumdare.com/compo/2009/03/08/might-have-to-try-a-longer-compo-next-time/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 23:05:18 +0000</pubDate>
		<dc:creator>Arowx</dc:creator>
				<category><![CDATA[MiniLD #08]]></category>
		<category><![CDATA[blitzmax]]></category>
		<category><![CDATA[boulders]]></category>
		<category><![CDATA[caves]]></category>
		<category><![CDATA[great hud]]></category>
		<category><![CDATA[unfinished]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=4572</guid>
		<description><![CDATA[Well my Mash up was going to be a mix between up between Escape From Anathema Mines and Boomshakalaka The concept was trapped in a mine with a lazer to trigger sticks of TNT to explode and clear boulders, take out enemies and handy mirror/crystals to bounce the lazer around corners.  Oh yeah you were [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-4573" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/03/screengrab01.png" alt="Work in progress, not completed in time, to be continued..." width="425" height="332" /><br />
Well my Mash up was going to be a mix between up between <a href="http://www.ludumdare.com/compo/2007/11/26/escape-from-anathema-mines/">Escape From Anathema Mines</a> and <a href="http://www.ludumdare.com/compo/2007/12/16/boomshakalaka-done/">Boomshakalaka</a></p>
<p>The concept was trapped in a mine with a lazer to trigger sticks of TNT to explode and clear boulders, take out enemies and handy mirror/crystals to bounce the lazer around corners.  Oh yeah you were was supposed to have a light like the first escape from Anathema.</p>
<p>It&#8217;s been good fun so far and I will finish it off and update, just to see if it will be fun to play!</p>
<p>Features completed:</p>
<ol>
<li>Level loading from image</li>
<li>Player moving on map, collision with objects</li>
<li>Lazer triggering dynamite fuse</li>
<li>Energy reducing</li>
<li>HUD working</li>
<li>Lighting of tiles, brightness</li>
</ol>
<p>To do&#8230;</p>
<ol>
<li>Dynamite exploding and clearing boulders</li>
<li>Lazer/map collision</li>
<li>Lazer mirror interaction</li>
<li>Head torch lighting up envirnment</li>
<li>Throwing Dynamite</li>
<li>Enemies</li>
<li>Exit working</li>
<li>More levels&#8230;ect</li>
</ol>
<p> </p>
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