Posts Tagged ‘bloom’
Okay its been about 6 hours since my last update, and I have been working pretty much solid apart from an hour lunchbreak when I went for a wander into town.
Ive made quite abit of progress with the core bits of the engine including the physics particle systems and the destructible terrain.
Dont believe me? Take a look for yourself:
(Gotta play it on my blog, no flash linking here for some reason)
Theres still no game really, just a pretty tech demo. Im hoping the gameplay will come next
Im going to have abit of a break now, get some food wind down a little then its going to be a loooooong night ahead for me!