Posts Tagged ‘binary loader’
LDCollab framework
Some of you probably want to see the framework that I planed for MiniLD#6 collab competition. Well, here are the first screen shots.
The framework is made in python 2.6 and pygame, I have learned how to do it from keeyai’s CGL, but I haven’t used any code from it, because I found it too well crafted for it’s own purpose, and not flexible enough to use it for my framework.
The current framework source can be downloaded here, under Download, and more screen shots can be found under Glog. ( I know the site is an ugly mess, I am going to get to that).
I hope a lot of you like the MiniLD idea, and a lot of you decide to enter. It will be fully opened, so even if your game won’t run with my framework, you are welcome to pick out one of the themes for yourself.
For a simple explanation of the compo rules, look at older post.



