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	<title>Ludum Dare &#187; Arrows</title>
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	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Sky Upon Us &#8211; tiny bugfix</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/sky-upon-us-tiny-bugfix/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/sky-upon-us-tiny-bugfix/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 06:48:57 +0000</pubDate>
		<dc:creator>Morre</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[Arrows]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[LD14 - Advancing Wall of Doom]]></category>
		<category><![CDATA[Sky Upon Us]]></category>
		<category><![CDATA[wall]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5908</guid>
		<description><![CDATA[Sadly there was a tiny bug in the final version of my game &#8211; the line &#8220;state = STATE_LEVEL;&#8221; was missing, so no pause screen would be shown between levels (although the code for layout and mechanics of that screen was already in there, as can be seen in the source). I have fixed this [...]]]></description>
			<content:encoded><![CDATA[<p>Sadly there was a tiny bug in the final version of my game &#8211; the line &#8220;state = STATE_LEVEL;&#8221; was missing, so no pause screen would be shown between levels (although the code for layout and mechanics of that screen was already in there, as can be seen in the source).</p>
<p>I have fixed this and uploaded a new version to my site as both zip and webstart:</p>
<ul>
<li><a title="Webstart" href="http://www.x2d.org/java/LD/skyuponus/skyuponusfixed.jnlp">Webstart</a></li>
<li><a title="SkyUponUs11.zip" href="http://www.x2d.org/java/LD/skyuponus/SkyUponUs11.zip">ZIP file</a></li>
</ul>
<p>Sorry about that!</p>
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		<title>Sky Upon Us</title>
		<link>http://www.ludumdare.com/compo/2009/04/19/sky-upon-us/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/19/sky-upon-us/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 14:38:59 +0000</pubDate>
		<dc:creator>Morre</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[Arrows]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[LD14 - Advancing Wall of Doom]]></category>
		<category><![CDATA[Sky]]></category>
		<category><![CDATA[Sky Upon Us]]></category>
		<category><![CDATA[tigs]]></category>
		<category><![CDATA[wall]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=5484</guid>
		<description><![CDATA[UPDATE: Sadly there was a tiny bug in the final version of my game &#8211; the line &#8220;state = STATE_LEVEL;&#8221; was missing, so no pause screen would be shown between levels (although the code for layout and mechanics of that screen was already in there, as can be seen in the source). I have fixed [...]]]></description>
			<content:encoded><![CDATA[<p><strong>UPDATE:</strong></p>
<p>Sadly there was a tiny bug in the final version of my game &#8211; the line &#8220;state = STATE_LEVEL;&#8221; was missing, so no pause screen would be shown between levels (although the code for layout and mechanics of that screen was already in there, as can be seen in the source).</p>
<p>I have fixed this and uploaded a new version to my site as both zip and webstart. I realize that this may not be taken into consideration when judging the entry, but I thought I should at least upload the entry as it was meant to be (and as I was certain it was!)</p>
<ul>
<li><a title="Webstart" href="http://www.x2d.org/java/LD/skyuponus/skyuponusfixed.jnlp">Webstart</a></li>
<li><a title="SkyUponUs11.zip" href="http://www.x2d.org/java/LD/skyuponus/SkyUponUs11.zip">ZIP file</a></li>
</ul>
<p>Sorry about that!</p>
<p>&#8212;</p>
<p><strong>ORIGINAL POST: </strong></p>
<p>Okay, here&#8217;s the final version of &#8220;Sky Upon Us!&#8221;, my entry for LD14.</p>
<p>I tried to upload the zip file containing launch files for Windows, Linux and OSX to the blog. Sadly, WordPress wouldn&#8217;t accept it even if I changed the file extention. Meanwhile, the game can be downloaded or started from all the following links:</p>
<ul>
<li><a title="SkyUponUs.zip" href="http://www.x2d.org/java/LD/skyuponus/SkyUponUs.zip">SkyUponUs.zip</a> (Including Windows .exe and Linux/OSX .sh files)</li>
<li><a title="SkyUponUs Java Webstart 1.4" href="http://www.x2d.org/java/LD/skyuponus/skyuponus14.jnlp">Java Webstart 1</a> (Java 1.4+, retroweave)</li>
<li><a title="Sky Upon Us Java Webstart 1.5" href="http://www.x2d.org/java/LD/skyuponus/skyuponus.jnlp">Java Webstart 2</a> (Java 1.5+)</li>
</ul>
<p>While the game didn&#8217;t quite turn out the way I hoped, I&#8217;m still happy with most of it. However, the gameplay does get a bit repetetive; excuse!</p>
<p>As always, any comments are warmly appreciated!</p>
<p>A screenshot from the game:</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/screenshot31.png"><img class="alignnone size-medium wp-image-5486" src="http://www.ludumdare.com/compo/wp-content/uploads/2009/04/screenshot31-300x235.png" alt="" width="300" height="235" /></a></p>
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