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	<title>Ludum Dare &#187; anti-text</title>
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	<link>http://www.ludumdare.com/compo</link>
	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>Moon terraform pong</title>
		<link>http://www.ludumdare.com/compo/2007/12/03/moon-terraform-pong/</link>
		<comments>http://www.ludumdare.com/compo/2007/12/03/moon-terraform-pong/#comments</comments>
		<pubDate>Mon, 03 Dec 2007 14:44:20 +0000</pubDate>
		<dc:creator>jolle</dc:creator>
				<category><![CDATA[LD #08.5 - Moon, Anti-Text - 2007]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[anti-text]]></category>
		<category><![CDATA[D]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[GLFW]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[pong]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/12/03/moon-terraform-pong/</guid>
		<description><![CDATA[Moon terraform pong was a rather half-hearted entry for the LD 8.5 warm-up compo, with the themes Moon and Anti-text. It was an experimental entry, as it was my first using the D programming language. I don&#8217;t think I spent much more than an afternoon on it. In the game you terraform the moon by [...]]]></description>
			<content:encoded><![CDATA[<p><em>Moon terraform pong</em> was a rather half-hearted entry for the LD 8.5 warm-up compo, with the themes Moon and Anti-text. It was an experimental entry, as it was my first using the <a HREF="http://www.digitalmars.com/d/1.0/">D programming language</a>. I don&#8217;t think I spent much more than an afternoon on it.</p>
<p>In the game you terraform the moon by playing pong using it. Get past the opponent paddle and you gain a bit of terraforming, if it gets past your paddle it loses a bit of terraforming. Also, when blocking successfully, speed is increased and size reduced, increasing the difficulty. Granted, it starts so terribly easy  it&#8217;s only be the end of the game it plays at a decent difficulty, but hey, the moon really <em>is</em> rather big.</p>
<p><a TITLE="shotfinal.jpg" HREF="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/shotfinal.jpg"><img ALT="shotfinal.jpg" SRC="http://www.ludumdare.com/compo/wp-content/uploads/2007/12/shotfinal.thumbnail.jpg" /></a></p>
<p>The game doesn&#8217;t feature any text, but an image at the &#8216;title&#8217; screen really explains it well enough. Click to start, move mouse to move paddle. Easy.</p>
<p>You can <a HREF="http://jolle.se/48h/8.5/jolle-terraformpong.zip">download <em>Moon terraform pong</em></a>. It&#8217;s for Windows and requires OpenGL.</p>
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		<title>Moon Invaders</title>
		<link>http://www.ludumdare.com/compo/2007/11/26/moon-invaders/</link>
		<comments>http://www.ludumdare.com/compo/2007/11/26/moon-invaders/#comments</comments>
		<pubDate>Mon, 26 Nov 2007 18:31:09 +0000</pubDate>
		<dc:creator>Hamumu</dc:creator>
				<category><![CDATA[LD #08.5 - Moon, Anti-Text - 2007]]></category>
		<category><![CDATA[anti-text]]></category>
		<category><![CDATA[explosions]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[invaders]]></category>
		<category><![CDATA[lasers]]></category>
		<category><![CDATA[moon]]></category>
		<category><![CDATA[PTK]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[tower defense]]></category>
		<category><![CDATA[upgrades]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/2007/11/26/moon-invaders/</guid>
		<description><![CDATA[LD48 #8.5 was an unofficial competition with two themes: Moon, and Anti-Text. &#8220;Moon&#8221; was actually some insanely long thing about how you&#8217;re looking at the moon and suddenly realize it&#8217;s an alien spaceship or something, but we just called it Moon. So I created probably my favorite of my own LD48 entries, Moon Invaders. There&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>LD48 #8.5 was an unofficial competition with two themes: Moon, and Anti-Text.  &#8220;Moon&#8221; was actually some insanely long thing about how you&#8217;re looking at the moon and suddenly realize it&#8217;s an alien spaceship or something, but we just called it Moon.  So I created probably my favorite of my own LD48 entries, <a href="http://hamumu.com/game.php?game=MOON">Moon Invaders</a>.  There&#8217;s no text whatsoever in the entire game, which makes reading the manual rather necessary, since it&#8217;s a strategy game.  It&#8217;s basically a tower defense game, but instead of monsters following a path, they descend Space Invaders style.  I greatly enhanced this game post-compo, working obsessively for a week.  I just like it!</p>
<p><a href="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/moon_scr2.gif" title="Moon Invaders"><img src="http://www.ludumdare.com/compo/wp-content/uploads/2007/11/moon_scr2.thumbnail.gif" alt="Moon Invaders" /></a></p>
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