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Posts Tagged ‘announce’

MINI LD#2 IS END!

Posted by news
Sunday, July 6th, 2008

thats it guys, 48 hours have gone bye-bye, and they arent coming back. out of them however, we have five games!

Movie Preview Generator by Hamumu

Pulp Fiction Overdose by rwip

bees by keeyai

Die Hurr by destroysound

Pink Elephants are Go by Kester

And seeing as there seem to be a few games to miss the deadline, they will no doubt be appearing in the MiniLD #2 category soon, so check back for them (or I will be sending my turnip and unicorn army upon you!).

anyhoo, I think most people had fun, and IRC was rarely anything short of hilarious, so props to all who took part :D

Remember, no Mini LD next month, but dont frown, because its going to be a fully grown LD! and if your desperate for more mini godness, PoV is lined up to be hosting in september. so nobody has to wait too long for some awesome! :D

- GirlFlash

MINI LD#2 IS GOOOOO!

Posted by news
Friday, July 4th, 2008

and the theme is THE GAME OF THE MOVIE!

you have to pick a movie, and make a game from it.

now if you want to stick to tradition, the game should have as little to do with the movie as possible, the plot should be abused, characters poorly represented and bits added and removed as though the whole thing went through a blender with a totally different movie.

and as promised, there is a bonus optional theme Unicorn! madder props are awarded for having a unicorn in the game somewhere, especially if it doesnt fit the movie :D

Remember, its not a competition, but that doesent mean you cant all be competetive ;-)

Mini LD48h #2

Posted by news
Friday, June 20th, 2008

Its coming people, and it will commence at 11pm GMT Friday 4th July, to find out where that is in your timezone, check here. end time is of course 48 hours later :)

As for additional rules, I’m going to repeat last weeks only extra rule (you can re-use any old code, audio or art. but try and put some effort in. recycling wont get you mad props =p). there will also be an additional ‘bonus’ rule announced when the theme is at the start of the compo :D

also, sorry if I am interrupting anybodies Independence day plans, but I’m English and this is how I get even =p

- GirlFlash

Mini-LD48 #1 is over!

Posted by news
Friday, June 13th, 2008

I know this post is very belated, but I didn’t realize such a post was needed until I saw the list of headlines, and it looked like the contest was still going on for all eternity.

Click to see all the entries!

We only had what appears to be 7 entries, and a very high incidence of unfinishedness among those. But whatever, we had fun! I know I had fun naming Vs. possibilities. Anyway, congratulations to the 7 joint winners which all tie for 1st place in every category! HOORAY! See you next month for GirlFlash’s Mini-LD #2.

Announcement: Mini LD48 #1 - Hamumu Style!

Posted by news
Tuesday, May 27th, 2008

Suffer, my minions! Friday, June 6th at 6:00PM Pacific Time (Someone else figure out the GMT there), we are hereby commencing the world of Mini LD with a grand explosion of Hamumu-time Fun-brand Entertainment-ness!

The theme will be announced at compo start, and the rules are standard Mini-LD rules. The only host change I am making is:

1 - You may use any preexisting code, art, sound or anything else. No limits on this one! Okay, one limit: What you use has to be legal. If you didn’t make it, you need to have the rights to use it. Yes, you can totally take something you’ve made before and modify it. No, you can’t take something you’ve made before and just shrug your shoulders and turn it in as is.

That’s it! As far as I know, this is an unjudged contest, just a chance for 48 hours of game developing madness. As the first ever official Mini LD, it’s probably going to go off with a lot of hitches, so bear with us and tell Phil to make it all better.

There’s no official signing up, but it’d be cool if you’d post a comment here announcing your intent. I hope we get lots of folks. Anyone can enter, and like regular LD, in the end, you’ll post a blog entry with a link to your game and a screenshot. Then we’ll bug Phil to make an image grid out of it.

Mike Hommel (Hamumu)


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