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	<title>Ludum Dare &#187; Amp</title>
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		<title>Bleh.. Energy drinks are overrated.</title>
		<link>http://www.ludumdare.com/compo/2008/12/06/bleh-energy-drinks-are-overrated/</link>
		<comments>http://www.ludumdare.com/compo/2008/12/06/bleh-energy-drinks-are-overrated/#comments</comments>
		<pubDate>Sun, 07 Dec 2008 06:15:40 +0000</pubDate>
		<dc:creator>BloodKnight9923</dc:creator>
				<category><![CDATA[LD #13 - Roads - 2008]]></category>
		<category><![CDATA[Amp]]></category>
		<category><![CDATA[progress]]></category>

		<guid isPermaLink="false">http://www.ludumdare.com/compo/?p=3971</guid>
		<description><![CDATA[Gone through two Amps,  but I&#8217;m headed off. Units are movable (Through commands now) and I Randomized the tile engine so the grass looks better. I still need to figure out how to have units fight other units, and how the AI will work. Sound would be nice too, but I&#8217;m trying to get the [...]]]></description>
			<content:encoded><![CDATA[<p>Gone through two Amps,  but I&#8217;m headed off. Units are movable (Through commands now) and I Randomized the tile engine so the grass looks better. I still need to figure out how to have units fight other units, and how the AI will work. Sound would be nice too, but I&#8217;m trying to get the main game working before anything else. I&#8217;m up to around 1200 lines of code (Horribly commented code) but getting closer to an actual game. I&#8217;ll post another screenshot once I can get it to load and save maps.</p>
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