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Ludum Dare 16 :: December 2009 :: Theme: Exploration

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Posts Tagged ‘aircraft’

Final for “Choke Point”

Posted by mikejedw
Sunday, August 10th, 2008 6:56 pm

Big disappointment with getting sound to work in Processing (some Java Weirdness), but I’m generally pretty happy with the game as it stands.

Final version

Take off!

Posted by mikejedw
Saturday, August 9th, 2008 5:06 am

So, my idea was to create a game around an air-traffic control tower in a troubled country.

Full Skies

Players have to manage their air space and land all the planes successfully.  Planes refuel and stock up on aid supplies to deliver to the people.  Take off too early, and you don’t move any supplies.  Land too late, and you crash.

Can YOU keep all your birds in the air?

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