Posts Tagged ‘adobe’
All The Spirals Winding Down: Indie Gamedev Resources!
https://inkbunny.net/journalview.php?id=82430
TVPaint: http://www.tvpaint.com/gallery
Inkscape: http://inkscape.org/download/
Artrage 4: http://www.artrage.com/artrage-demos.html
Paint Tool SAI: http://www.mediafire.com/?gi41fa2i7r12umi
GIMP: http://www.gimp.org/downloads/
Mandelbulb3d: http://mandelbulb3d.deviantart.com/
Writer’s website: http://www.everything2.com/ Everything2
So you wanna make a game?
Can’t go wrong with natural language syntax and Python!
http://www.renpy.org/latest.html Renpy Hub
http://lemmasoft.renai.us/forums/ Lemmasoft Forums
http://www.pygame.org/wiki/tutorials Pygame tutorials
http://aiflossgd.blogspot.com/?view=classic FLOSS blog
Ludum Dare is THE nexus for independent game development: http://www.ludumdare.com/compo/
Up to the minute news on games: http://games.slashdot.org/ Slashdot
What i’ll be using
- Language: Javascript / HTML5 Canvas
- Art: Adobe Illustrator / Adobe Photoshop
- Audio: If there is audio, i’ll be using sfxr and any modifications to that with Audacity
- Base Code / Libraries:
Asset Manager from the Google I/O presentation for pre-loading images.
My base template - Screenshots: I’ll set up to take periodic screenshots, a word of warning though, I can’t guarantee it will be completely SFW


