Posts Tagged ‘64mega’
Hello everybody. This is my first LD, and I’m looking forward to it.
I’ll be using C++ for this one, along with:
> SFML 1.6
> OpenGL (I use it’s textures to store sprites for various reasons)
> OpenAL (Sound backend)
> Switching from my wrapper to plain GME: http://www.slack.net/~ant/libs/audio.html
And that’s probably everything. Now I’m just waiting like everybody else.