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    Posts Tagged ‘64mega’

    Time to gear up

    Posted by (twitter: @64Mega)
    Saturday, April 14th, 2012 1:52 am

    Hello everybody. This is my first LD, and I’m looking forward to it.

    I’ll be using C++ for this one, along with:

    > SFML 1.6

    > OpenGL (I use it’s textures to store sprites for various reasons)

    > OpenAL (Sound backend)

    > Switching from my wrapper to plain GME: http://www.slack.net/~ant/libs/audio.html

    And that’s probably everything. Now I’m just waiting like everybody else.

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