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	<title>Ludum Dare &#187; 2D Boy</title>
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	<description>A tri-annual 48 hour solo game development competition.</description>
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		<title>2D Boy&#8217;s 48 Hour Game Tips</title>
		<link>http://www.ludumdare.com/compo/2009/04/13/2d-boys-48-hour-game-tips/</link>
		<comments>http://www.ludumdare.com/compo/2009/04/13/2d-boys-48-hour-game-tips/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 20:37:10 +0000</pubDate>
		<dc:creator>ArmchairArmada</dc:creator>
				<category><![CDATA[LD #14 - Advancing Wall of Doom - 2009]]></category>
		<category><![CDATA[2D Boy]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[Kyle Gabler]]></category>
		<category><![CDATA[tips]]></category>
		<category><![CDATA[video]]></category>

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		<description><![CDATA[Some of you may have already seen this 2009 Global Game Jam Keynote video, as it has been around for a few months, but I first watched it only a few minutes ago.  As we will very soon be taking part in a 48 hour game development competition, I thought I might bring attention to [...]]]></description>
			<content:encoded><![CDATA[<p>Some of you may have already seen this <a href="http://www.youtube.com/watch?v=aW6vgW8wc6c">2009 Global Game Jam Keynote video</a>, as it has been around for a few months, but I first watched it only a few minutes ago.  As we will very soon be taking part in a 48 hour game development competition, I thought I might bring attention to this video.</p>
<p>Kyle Gabler give a number of great tips.  His 2nd Theorum of Destruction is likely very true for a lot of people.  I know for myself, the less I care the better my results become.</p>
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