Posts Tagged ‘2.5d’
Hey all, just thought i’d give a quick update on my progress. basically your a bank robber breaking into a bank(NO SHIT), and you have to fight your way in. The concept isn’t very creative but i am making it in 2.5d so it’s one hell of a challenge. So far iv’e got the engine going(Lots of bugs but its workable), sprites and and am in the process of adding the shooting mechanism
I hope everyone else is loving this as much as me. and good luck!
I plan to participate in LD23. Had such a blast last time and was really pleased with what I came up with, even if it wasn’t that good. This time I will be trying to create a 2.5d game using a custom engine I’ve been designing. Never know how these things will work out until you put them in a game and see how they play. In case anyone is silly enough to try to learn an amatuer engine in one day and use it for the compo, here it is. Anyway, the tools:
Langauge: Java (so I can distribute the applet on the web, probably should just learn flash at some point)
Engine: Custom 2.5D engine (because I’m silly like that)
Graphics: Paint.NET (an old stand-by)
Sound: Audacity (I plan to make my own sound effects and then distort them to something hopefully cool)
Time Lapse: Chronolapse (though I can’t figure out how to get it to record just my second monitor. I may just have to write a script to trim all the images it creates so that it only shows the second monitor)
Good luck, everybody!
I1’ve been reading a lot of Batman comics lately and today I had a little time , so I decided to change some sprites and sounds in my LD21 entry: Carol and The Haunted Castle to make it look like a Batman game… this is what I did, hope you like it… you have to save Robin who has been kidnapped by The Joker and… you know the rest.
The game isn’t finished yet and the Batman sprites were made by Pegalulu