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    MiniLD #36

    MiniLD #36, hosted by Folis

    Theme: Contrasts

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    Soul Charge Bullet - jujule - Mini LD Entry

    In deep space near the far corner of the Earth
    you are the AI of a reincarnated zombie.
    The council of the dead planets societies gave you
    the Soul Charge Bullet weapon
    to help you destroy the Soul Fire alien race of demons.
    Prove your hot japanese neo-girlfriend you can do it.

    All Your Base Are Belong To Us.


    How to play : arrows to move - space to shoot once your weapon is fully charged - any bullet that enters the blue transparent cube will increase charge - any bullet hitting the solid blue cube means death.

    View jujule's journal. | View all entries by jujule

    Comments

    iandioch says ...
    Jul 15, 2012 @ 9:21pm

    I found this really hard. But I did enjoy the story very much :D

    jujule says ...
    Jul 16, 2012 @ 12:03pm

    @iandioch : thanks. I put all my writing skills into it !
    As for difficulty, the game works with a PS3 controller ( maybe XBox too, I couldn't try ). It does help a lot.

    Sheep says ...
    Jul 16, 2012 @ 3:27pm

    So if I get it right, is that you have to get yourself hit to charge, and when it is full you can shoot? Or am I supposed to just continually dodge the bullets?

    jujule says ...
    Jul 16, 2012 @ 6:33pm

    @Sheep : sorry, I should have explained it better ( or just explain it ). Any bullet that goes through the player's transparent blue cube ( i.e. the scratch zone ) will charge your weapon. If the solid blue cube is hit the player dies. And indeed, once fully charged, the weapon is unlocked.

    Sheep says ...
    Jul 16, 2012 @ 8:18pm

    That is unbelievable hard! I call it a challenge!

    7heSAMA says ...
    Jul 22, 2012 @ 5:21am

    I found it way too hard, in the worst way :/

    Jul 23, 2012 @ 6:33pm

    great game, the randomness makes the replay value raise drasticly. it was getting harder after time wich is good, some would say its hard but all it takes is a bit of trainning and getting used to. if u keep developing this game and makes several levels and stages. but you should definitly find another way of charging, or make it so that you have to charge less for a bullet.

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