Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 31 — Coming December 5th-8th 2014! — Join the Mailing List!
  • October Ends: in 30 days, 1 hour, 49 minutes, 17 seconds
  • Ludum Dare 31 begins: in 65 days, 2 hours, 37 minutes, 17 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!) | October Challenge 2014!

    MiniLD 14

    Mini LD #14, hosted by Terry. November 13th-15th 2009.

    Theme: Comedy and Tragedy

    See Announcement Posting here: http://www.ludumdare.com/compo/2009/11/12/mini-ld-14-go/

    Back to Results

    Ghost - ippa - Competition Entry

    Entry for Mini LD #14, theme: Comedy and Tragedy
    By: ippa and banister

    Use arrow keys and space. Gamepad [sc]ould work as well.
    There's some hidden stuff in this game... only the elite will find them :p.

    Made with Ruby, Gosu (http://libgosu.org/) and Chingu (http://github.com/ippa/chingu)

    View ippa's journal. | View all entries by ippa




    You must sign in to comment.

    Comments (archive)

    Jordan Magnuson says ...

    I liked the atmosphere here, the clouds, and dark silhouettes. Otherwise I'm afraid I found the game a bit bland. I think I would have enjoyed it more if all the "enemies" had been left out, and you were just a ghost wandering around a barren landscape... actually, I think the game could be quite decent that way, as a statement about death, perhaps. I do like the car hitting you again at the end though, and how you can turn everything into Swiss cheese :)

    chuchino says ...

    I thought it was pretty fun, though a lot of the time it was much easier to just rush past the other ghosts instead of trying to shoot them. I didn't notice that you could make holes in the terrain by shooting it until pretty late in the game, though it wasn't really a useful mechanic in most levels anyways.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]