Ludum Dare 28
The Day the Laughter Stopped - Crabman - 48 Hour Compo Entry
TRIGGER WARNING. Please read the notes in the menu if there are topics that could cause you significant emotional distress.
The Day the Laughter Stopped is a personal story told using interactive fiction. I don't want to say too much at this point, as it is best experienced unspoiled, but I will soon write at length about the concept, why I wrote it and what I was trying to achieve. I'll add a link to the blog post once it is ready.
The Windows executables are packaged with node-webkit, so it's HTML packaged with chromium. This should be your safest bet should you have trouble with the web page.
* It seems there's sometimes a bug with loading later in the game. I couldn't reproduce it when I tried, but the game is very short and shouldn't take more than 10min to finish, so loading is hopefully not too necessary. [FIXED]
* There's also sometimes a bit of odd behavior with the scrolling. But it works just fine most of the time, so this should be but a minor inconvenience. [FIXED]
Everything else works as intended.
EDIT: I have added a link to the blog post outlining what motivated me to make this game. I also added that link to the ingame menu, as I wanted people to have easy access to it. The game itself is unchanged, as are the source files and the Windows build. I hope this is alright by the LD rules, otherwise I will remove it. It is, however, just a link and has no effect on the game whatsoever.
EDIT2: Added some statistics to the web version. Again, no changes affecting the game were made, and the Windows build and source files remain unchanged.
EDIT3: Loading & scrolling bug fixed. Since I made other changes to the web version (see Edit 1-2), I'm not updating the Windows build and source files, so you can still play an untouched version if you prefer.
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