Ludum Dare 27
August 23rd-26th 2013 :: Theme: 10 Seconds
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
Run, Bun, Run! - jsspiegel - Jam Entry
Well, we've survived our first game jam ever! Between being ready to quit and waking up late and scrambling to get our soundtrack creator (Erik) to stop playing FFX to send us some files to OH MY GOD WHERE DID I PUT THE SPRITES FOLDERS, I'd have to say it was overall a pretty successful jam. Arielle and Jacob (I can't say "I"; we wrote this description collaboratively) are both sixteen years old and we met about two months ago at a camp, run by a tech-centered art gallery in New York City, dedicated to game development. This is our second game developed together, but this one was much more stressful to create, as the time constraint was much tighter. But nevertheless, we pulled through and we ended up getting everything done with enough time to cross our "i"s and dot our "t"s. Wait...
Special thanks to my (Arielle's) good and lovely friend Erik Ebsen for producing, mixing and single handedly making the soundtrack to our game. Erik is a 20 year old guitarist who lives in Fayetteville, Arkansas and is the lead guitarist in a band called Auric, a sludge-metal band from Arkansas. He's a really cool dude, definitely check out his bandcamp for his solo band, Spiralmountain. He's always down to write music for anyone or anything! http://spiralmountain.bandcamp.com/
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.