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    Ludum Dare 25

    December 14th-17th 2012 :: Theme: You are the Villain

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    HitBit - LeReveur - Jam Entry

    That is not what I had in mind at the begenning.
    Too much bugs, too much time spent to find them (and fail).
    So I decided to make this one, and it's about a nasty bug that eats my game bits.

    Oh, and sorry for the home-made sounds.

    View LeReveur's journal. | View all entries by LeReveur

    Ratings

    Coolness71%
    #118Fun(Jam)3.05
    #206Audio(Jam)2.44
    #236Overall(Jam)2.73
    #242Humor(Jam)2.07
    #250Theme(Jam)2.76
    #265Innovation(Jam)2.38
    #279Mood(Jam)2.23
    #293Graphics(Jam)2.22

    Comments

    31eee384 says ...
    Dec 18, 2012 @ 4:36am

    Fun arcade-y game! A little on the easy side--maybe more debug agents could spawn later on, or maybe a variety of obstacles would help. It was also a little slow at first, but I can get into a groove once it gets to speed.

    CireNeikual says ...
    Dec 18, 2012 @ 4:36am

    Nice game! I like the sounds! It would be nice if the difficulty increased up a bit more quickly though.

    lur says ...
    Dec 18, 2012 @ 4:45am

    Simple but fun, quite musical.

    LeReveur says ...
    Dec 18, 2012 @ 5:07am

    I'm surprised, really.
    Thanks for your positive comments.
    I was not expecting as much, since I've make this game in the last hours (started in the middle of monday afternoon !), because I was not able to find the bugs source in my first attempt, and because I don't wanted to give up without trying anything else to propose. That's why this game is a little to easy, and needs more tweaks. ^^;

    Dec 18, 2012 @ 6:14am

    Considering your story above this is a great entry. The sounds made me mute my speakers, and as others have said, the difficulty curve is way too slow, but it's not bad considering you did it in just a few hours.

    LeReveur says ...
    Dec 18, 2012 @ 6:28am

    Yes it's not bad considering the time spent on it, but it would'nt be fair for the others to include that considerations while rating my entry.
    Anyways, thank you, and sorry again for that sounds. ^^

    Colapsydo says ...
    Dec 18, 2012 @ 8:31am

    Actually, SFXs sound harsh in the first place but with the speed increasing it starts making a simple melody which is quiet pleasant.

    loren says ...
    Dec 18, 2012 @ 7:53pm

    nice audio work!

    Dmitrix says ...
    Dec 19, 2012 @ 12:04am

    Sound effects!

    kevincorrigan says ...
    Dec 19, 2012 @ 12:45am

    Nice game I was pleased with how entertaining it was. I when from trying to collect the bits, to just trying to avoid the debugger:)

    blackmagic says ...
    Dec 19, 2012 @ 1:08pm

    Like it simple and direct. Just lacks a little bit of narratives imho :)

    gre says ...
    Dec 19, 2012 @ 5:05pm

    Quite simple but great.

    har_g says ...
    Dec 19, 2012 @ 8:57pm

    moar feature could have been better.

    Toadpud says ...
    Dec 20, 2012 @ 1:35am

    Starts out slow but progresses nicely. The sound effects were a bit annoying but at least they were there. Some Techno music in the background would have been cool. Overall a good game.

    JoeCool17 says ...
    Dec 20, 2012 @ 1:36am

    Very fun- I can't stop playing it! I also like the fact that it keeps on going- it might be best to simply remove the "level counter" alltogether, *or,* make it more obvious that it's going to speed up ("changing levels")

    BrothersT says ...
    Dec 20, 2012 @ 4:16am

    Nice and simple! I feel the difficulty progression would be more effective if you slowed down the acceleration of the game and added more bugs in there over time. As it was I went from level 2 to level 5, hardly having to move, and then I blinked and I was dead (presumeably a red one), leaving me feeling not very prepared by the previous levels. I like the sound indicators for different enemies, the fact that the player's movement speeds up with the enemies, and the initial game concept. Some really good design there.

    -Rob

    Dec 20, 2012 @ 7:30am

    Very cool "cyberpunk" aesthetic. Good job!

    dray says ...
    Dec 20, 2012 @ 11:13pm

    nice little game, i gave you fun points due to your story :p
    i made 1260, the paced and difficulty is well done for me. Like it

    LeReveur says ...
    Dec 20, 2012 @ 11:35pm

    Thank you all for your comments. I'm even more surprised since my first comment, and thank you for that too. The next time I hope I will find the good idea at first, and not have to stand by the last minute with bugs on the bad one before.

    illugion says ...
    Dec 21, 2012 @ 1:03am

    Fun, simple and addictive mechanic, i like that :D

    TDRGames says ...
    Dec 21, 2012 @ 3:13am

    ut oh... 404 error

    LeReveur says ...
    Dec 21, 2012 @ 10:38pm

    @TDRGames : maybe you have to reload this entry page to get the good link, beacause I've changed the path name (I used "LD24" by mystake, since it's "LD25").

    Demurgos says ...
    Jan 6, 2013 @ 8:56pm

    L'idée est simple mais bien éxécutée.

    Les graphismes ne sont pas mauvais mais le jeu s'essoufle à la longue.

    (Tu m'as piqué l'idée où on incarne un bug :P)

    LeReveur says ...
    Jan 8, 2013 @ 8:04pm

    Merci, et, oui, ce jeu aurait besoin d'une version améliorée histoire de le rendre moins répétitif, seulement j'ai la flemme... :P
    Oh, et si ça peut te rassurer, je n'ai regardé aucun jeu avant d'avoir fini le mien - puis, comme je l'ai dit, c'est le déroulement des événements qui m'a conduit à ce choix. Toi au moins c'est l'idée que tu avais au départ... ;)

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