Ludum Dare 25
December 14th-17th 2012 :: Theme: You are the Villain
Miniman vs Dr. Malificius - master4523 - 48 Hour Compo Entry
Miniman vs Dr. Malificius, a.k.a how to do a reversed 2d platform game in 48 hours.
Story:
You are Dr. Malificius, an evil demon living in a huge castle.
One day, a little man wearing a blue outfit gets into your castle and starts running and shooting everywhere.
Don't let him go!
Controls:
WASD/arrows -> Move Dr. Malificius
Mouse left button -> Spawn minions
Mouse right button -> Kill a minion
Space -> Pause/resume the time
R -> Restart the level if you're stuck
View master4523's journal. | View all entries by master4523
Ratings
![]() | Coolness | 100% |
| #186 | Theme | 3.61 |
| #187 | Innovation | 3.25 |
| #263 | Humor | 2.84 |
| #328 | Overall | 3.05 |
| #352 | Fun | 2.87 |
| #425 | Audio | 2.21 |
| #511 | Mood | 2.52 |
| #520 | Graphics | 2.55 |
Comments
A role-reversed platformer is a great idea for this theme, but the guy refused to die when his lives were lost (I'm not sure whether it's a bug or I missed something).
I like the hero AI and level design, but it seemed rather easy with very little reason to try playing again. The design concept was also very good.
This could have been a really fun game, with a few more levels / other minion types.
Nice AI, but the tutorial level was harder than the actual level since he kills off the enemy you spawn before you have the chance to put a second on the screen.
I really liked this game, and the AI worked out very good indeed. I especially liked how the worthless you felt as the boss when the hero constantly killed off all your precious minions X-D
Nice idea for a game, bit difficult because the hero keeps killing your minions hella fast. especially in the tutorial. Miniman's taunts were nice add.
Good job! I really liked the concept and I couldn't help but imagine playing Megaman as Dr. Wily :D
Overall a good idea, but the timer to place a new minion seemed a bit short to me.
It's OK. I like the idea of being the boss in a boss battle :) Good humor too.
Very good game, some bugginess but I liked the hero running through the castle, must've been tough to program in this time span. I also like the concept, and it was rather fun if not expanded upon as much as it could have been. But hey, that's what this competition is for, to get things started!
The AI and his comments are awesome. I had fun playing it. The controls were a little strange, but I liked it overall. Good job with the theme.
A very tricky concept to pull off butyou did a pretty good job of it. A bit on the easy side, the hero always seem to die at the same place but good fun nonetheless.
The AI is great. Would love to be expansion on the idea. Love the retro look/feel and the homage.
Nice graphics, good A.I. and a solid take on the theme, well done!
Mega-america vs the red trapeziums of doom. Not sure why I have an avatar in the world as I'm more the force behind the curtains. Kudos for implementing a mini-AI to play through the level. He did get stuck in the center of the 2nd row for me, where he has to jump 2 blocks away. Good!
Fight, Miniman! For everlasting peace!
Entertaining little experience. As mentioned previously, Miniman appears to get stuck the middle row of the level, where he has to jump two blocks over and above him.
If only Megaman could shoot in any direction like Miniman could...
Nice concept, well done, I enjoyed it. Good AI. I liked the graphics too (but would have preferred a different style of Minion).
Many humor in this game, the IA was great (but maybe a bit buggy sometime when he has to jump right to left), too bad it's that short but still that's a really great game !
Controlled allright, the concept could work... game was extremely short and easy, but the time spent on the AI really did make you start to dislike the hero. Nice work overall.
Good concept and theme, would have enjoyed some more minion variety, or the ability to spawn more. Having to press enter took my hands away from resting on the default controls.
Good concept, needs more enemy variety and a few cues from tower defense games.
already said but... nice IA and idea :) wish there were more levels
Yeah, that was cool. And worked really great, too. Had fun and a nice twist on the platformer genre.
Great concept! Like the idea of being the unseen villain deploying those minions against the classic platforming hero. I would say the game itself was however quite limited with no great strategy to it. Definite potential here.
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Nice AI, funny taunts. But the keys kinda suck IMHO