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    Ludum Dare 25

    December 14th-17th 2012 :: Theme: You are the Villain

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    The Mute King - vids - 48 Hour Compo Entry

    Get your queen some flowers on her birthday before sunrise. Stay clear of the villagers, they don't agree with the whole idea.

    Use W,A,S,D and Space to move around, use mouse gestures to experiment with spells/actions.

    Get to the queen before the villagers stop you!

    EDIT : Changed Windows download to an alternate link to Dropbox, for those who are having issues viewing it online.

    View vids's journal. | View all entries by vids

    Ratings

    Coolness100%
    #229Innovation3.16
    #507Humor2.10
    #510Audio1.90
    #518Fun2.52
    #519Overall2.72
    #543Graphics2.46
    #614Mood2.27
    #695Theme2.18

    Comments

    monomanio says ...
    Dec 17, 2012 @ 4:59am

    The queen didnt get her flower :( Nice game, good job :)

    vids says ...
    Dec 17, 2012 @ 6:37am

    Hey thanks a lot! Does this comment system have spoiler tags? :-)

    joyboxed says ...
    Dec 17, 2012 @ 6:55am

    jumping over angry mob is fun! =D

    Falkreon says ...
    Dec 17, 2012 @ 7:02am

    I can't seem to get teleport working reliably, and sometimes the canvas doesn't accept my mouse input (maybe if something else on the page is selected... not sure yet) but definitely one to go back and mess around with to find more spells.

    ..cause without more spells, that queen is NOT getting her flower X)

    amassingham says ...
    Dec 17, 2012 @ 7:47am

    I had a bit of trouble with the gestures, but I love the idea.

    Why are those villagers so down on me givin' the queen some flowers? Killjoys.

    chribbe1 says ...
    Dec 17, 2012 @ 7:55am

    Cool idea! It was pretty hard to get the attack gestures right for me. Great job

    Meep says ...
    Dec 17, 2012 @ 8:03am

    Interesting concept, but it was hard for me to get the gestures right. ):

    vids says ...
    Dec 17, 2012 @ 8:10am

    Gestures cheat sheet if you must:-

    Short Horizontal Swipes : Hit
    Upward Swipe : Turn trees/bushes into mana/speed fruits
    Downward Swipe : Turn plants into health fruits
    Diagonal Long Upwards : TP
    Diagonal Long Downwards : Fimiliar using plants
    Circle Large : Hex
    8 Symbol (start and end at the center) : +Time
    Horizontal Swipe Long (while moving) : Heal

    Exaggerate the gestures if they're not responding. Will fix it in the next build. Thanks for the feedback!

    h.attila says ...
    Dec 17, 2012 @ 9:07am

    I like games with mouse gestures, it is also nicely drawn. The sound effects could be better, though.

    Edocentrique says ...
    Dec 17, 2012 @ 9:47am

    Nice work with the gestures

    Vic says ...
    Dec 17, 2012 @ 10:16am

    Hi! I wanted to play the web version. But I think the link is dead, can you check it?

    munchor says ...
    Dec 17, 2012 @ 10:54am

    Great entry, I loved the mouse gestures thing!

    ParaPup says ...
    Dec 17, 2012 @ 11:03am

    Good job with the gameplay I liked playing :)

    rasmusrn says ...
    Dec 17, 2012 @ 1:15pm

    The web link is dead :(

    BlockBrains says ...
    Dec 17, 2012 @ 3:08pm

    Had to take a look at the gestures sheet cause i was pretty lost! Great concept, and love the gameplay, needs a little bit of polish. Cheers! :)

    vids says ...
    Dec 17, 2012 @ 7:49pm

    Oh man, my server guy promised me no downtime. I'm extremely sorry for the inconvenience but you might have to do with the link to Dropbox for now. Thanks again for trying it out!

    cardboard says ...
    Dec 17, 2012 @ 8:06pm

    I made it to the queen! Fairly short, but unique. The mouse gestures are neat, but there are a few that I did that I am not sure how I did.

    ilo says ...
    Dec 17, 2012 @ 8:55pm

    It's great that it rewards players who experiment with the gestures and allows for different strategies. I couldn't attack reliably, but I discovered I could just turn everyone into trees and then turn those trees into more mana. :)

    soupy says ...
    Dec 17, 2012 @ 11:19pm

    The mouse gestures are really cool, but could use slightly better implementation. Once you lose once or twice the prospect of playing again doesn't feel that interesting or compelling.

    I don't get what the point of NOT teaching the player the gestures. It may make sense to hide certain interactions, but leaving me totally in the dark wasn't particularly compelling.

    Patrick64 says ...
    Dec 24, 2012 @ 1:07pm

    Nice to a see a HTML5 game - it looks good and the idea is quite innovative. Unfortunately it doesn't run well on my crappy PC. Check out this article about having a game loop with updates at fixed steps: http://nokarma.org/2011/02/02/javascript-game-development-the-game-loop/index.html

    Drabiter says ...
    Dec 24, 2012 @ 2:15pm

    Nice gesture mechanism.

    soy_yuma says ...
    Jan 6, 2013 @ 10:45am

    Wow, spoiling me with the comments changed completely my concept of the game. I think it's a very good idea to use the gestures! Unfortunately it is too complicated to perform them...

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