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    Ludum Dare 25

    December 14th-17th 2012 :: Theme: You are the Villain

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    A Light To Kill By - Mythalore - 48 Hour Compo Entry

    A 'Myst' style game about an assassin who needs to kill a target, from a lighthouse...

    You play as an assassin who is down on his luck and needs to make this kill count.

    Made using Java.

    NOTE: If you get stuck try finding and using the screwdriver first.

    View Mythalore's journal. | View all entries by Mythalore

    Ratings

    Coolness100%
    #152Graphics3.57
    #389Theme3.16
    #426Overall2.86
    #466Mood2.61
    #524Fun2.51
    #606Innovation2.34
    #609Audio1.18
    #686Humor1.52

    Comments

    SXPanda says ...
    Dec 17, 2012 @ 2:34pm

    Interesting little piece. I was stuck for a little while there, but it would have been nice if it were longer. Also, I got the right target the first time through luck :D

    Dec 17, 2012 @ 5:58pm

    I guess I'm just bad at point & click games, because I couldn't get further than picking up the weapon :/
    The aesthetic and graphics are really nice though

    Edocentrique says ...
    Dec 17, 2012 @ 6:51pm

    The main base is really cool, nice graphics

    Mythalore says ...
    Dec 17, 2012 @ 7:45pm

    I spent most of the time on the graphics, I think it was worth it. If you get stuck try to find the screwdriver and pick that up first. Thanks for the feedback.

    Yogr says ...
    Dec 17, 2012 @ 7:50pm

    Very cool little puzzle game. I love playing games like this, and you got to stick to the theme. I failed on the first try, I think I was missing a clue or something. I only found 2 clues that were tell-tale, had to make a choice between the other 2, and I was misled because of the company founder thing ;p Good game!

    filtoid says ...
    Dec 17, 2012 @ 8:25pm

    Yeah I like it - can't seem to restart though - think I got stuck, can't pick up screwdriver. Tried clearing cache and cookies but no avail. Great game tho :)

    Pierrec says ...
    Dec 17, 2012 @ 9:14pm

    Very interesting idea!
    I had some trouble to get that the people I was looking for were actually people and not drawings of people of something (I don't know...)


    I would like to play a longer game just like this! Playing a sniper killer, but where the skills needed isn't aiming but observation and deduction.

    I really dig the title too ^^

    Mythalore says ...
    Dec 17, 2012 @ 9:49pm

    There isn't a direct way to restart you just have to play through and kill someone and then you can restart.

    timtipgames says ...
    Dec 17, 2012 @ 9:55pm

    Great game. I had trouble to proceed after picking up the gun. Had to find out that you can actually lay it back so that you can pick up the screwdriver. I also missed a clue because I shot the wrong man at first ;) This was fun.

    Smaxx says ...
    Dec 17, 2012 @ 10:42pm

    Nice Point & Click for something made from scratch(?) within a day or two. Being able to pick up the gun immediately without being able to shoot (as well as noticing how to look in different directions) has been a bit tricky.

    JaJ says ...
    Dec 17, 2012 @ 10:59pm

    I also am unable to pick up the screwdriver.
    Sometimes the game is too dark to see properly. For example when looking out of the windows, I can barely see the arrow. The game looks good though. Some music would have been nice for the atmosphere.

    Mythalore says ...
    Dec 17, 2012 @ 11:27pm

    The lack of light is part of the progression your meant to turn the lighthouse light on so that you can see the targets.

    loren says ...
    Dec 18, 2012 @ 5:43am

    Love point and clicks, you did a solid job with this :)

    haxpor says ...
    Dec 18, 2012 @ 7:34pm

    Very nice little puzzle game.

    otus says ...
    Dec 18, 2012 @ 7:47pm

    I usually really like point and click games, but this one just didn't have the feeling for me.
    Good graphics though.

    gameXcore says ...
    Dec 18, 2012 @ 9:50pm

    I got completely stuck, found the screwdriver (I think), but couldn't click it.

    Xavier says ...
    Dec 18, 2012 @ 10:15pm

    Me too. Like the point and clicks, nice graphics but I'm stuck to solve the puzzle,

    Blodyavenger says ...
    Dec 18, 2012 @ 10:17pm

    It took me some time to find a screwdriver but I couldn't pick it because I had gun in my hands already. Couldn't start a new game even with page refresh. Nice graphics and it really fits to the theme as far as I saw.

    Mythalore says ...
    Dec 18, 2012 @ 10:21pm

    I could and should add a reset but I don't no if that would be allowed.

    Cryovat says ...
    Dec 18, 2012 @ 10:22pm

    This is the first point and click I've played from LD25. :D

    I like the idea. I misinterpreted the clue and ended up killing the wrong guy, but had fun doing so. Just needs more puzzles!

    angrygeometry says ...
    Dec 18, 2012 @ 11:43pm

    shame this was so short, would love to see this idea expanded on. very solid little piece though.

    bigbadwofl says ...
    Dec 19, 2012 @ 11:38am

    Good entry, well done.

    kannas says ...
    Dec 19, 2012 @ 11:47am

    i am not a real lover of point and click games, because usually you need to figure out a logic to the actions you need to do that isn' t always, well, logical.however, in this minigame i could appreciate a different approach, where with some clues you need to make a decision based on them. might be right or wrong, but at least it was your decision. i think this is a good manner to make an immersive game experience. you should make something on the line of this game, i would definitely play it! :D

    har_g says ...
    Dec 19, 2012 @ 12:35pm

    i didn't find any clue, but after some try, i shoot the right guy. Sad that is already end. graphics = nice. feature = ok. some sound could be nice.

    Faust says ...
    Dec 19, 2012 @ 1:40pm

    I'm not a fan of P&C games, but the graphic is great.

    Dec 19, 2012 @ 4:09pm

    Great stuff! Cheers!

    fishbrain says ...
    Dec 19, 2012 @ 4:34pm

    Nicely put together - but got stuck, and couldn't pickup screwdriver even after page refresh.

    Mythalore says ...
    Dec 19, 2012 @ 5:10pm

    Thanks for all the comments guys, there really brightening up my week!

    If you pick up the gun first you have to put it back before picking up the screwdriver.

    Dec 19, 2012 @ 9:06pm

    Good job on completing your game! Though I was not a fan of the game as a whole, adding the effect of switching on the lights was a classic and solid trigger that I was glad to see included.

    Dec 19, 2012 @ 9:42pm

    I got stuck until I realized I could put the gun back down since I picked it up before the screwdriver. Fun game, well made for 48 hours.

    iandioch says ...
    Dec 19, 2012 @ 9:50pm

    Interesting game. Couldn't pick up the screwdriver after the gun, but from reading the comments this was a problem other people had too... :(
    The graphics are amazing for 48 hours. It looks like that screwdriver problem is the only thing wrong with it...

    Dec 19, 2012 @ 10:21pm

    Cool little point-n-click system. I got the gun, could see the guy & figured that I was supposed to interact with the panel under the "map", but couldn't seem to get any further than that.

    dray says ...
    Dec 20, 2012 @ 3:01pm

    Really nice game,
    I kill the good one on the second one, i found 2 clue.

    SPLOILER : how do you know not to kill the man in the office?

    Mythalore says ...
    Dec 20, 2012 @ 4:56pm

    SPOILER: Check the calender.

    Joncom says ...
    Dec 20, 2012 @ 9:50pm

    I couldn't get past picking up (and putting down) the gun. Pretty though!

    Jeremias says ...
    Dec 20, 2012 @ 11:26pm

    Hi! Here is my feedback:

    - It was confusing because sometimes I couldn't pick up things with the first click, though the cursor showed me that I was on the right area.
    - That I can't pick up the screwdriver while holding the gun is a bit counterintuitive, too ^^.
    - Nice modeling of the room and the items.
    - The game is very, very short (sadly).

    illugion says ...
    Dec 21, 2012 @ 5:23pm

    This was really cool, the graphics were good and the gameplay too, i just didnt have idea of who the target was so i started killing everyone :D

    Niavlys says ...
    Dec 22, 2012 @ 6:45pm

    Good idea, good models, I like it. It took some time before I understood the images displayed when clicking the arrows. I should have the read the description text with more attention (at first I didn't realize it was in a lighthouse).
    The only problem is it's very annoying when you picked the gun first, and can't drop it to take the screwdriver. I even had to cache reload in order for the game to start over from the beginning.
    Other than that, good job!

    cwilloughby says ...
    Dec 22, 2012 @ 11:32pm

    Wanted to check it out, but java. :(

    Mesene says ...
    Dec 26, 2012 @ 12:47am

    I enjoyed the timelapse as much as the game :D!!
    good job!

    Cyboot says ...
    Dec 29, 2012 @ 11:09pm

    I am not really a fan of Point&Click-Adventures (guess I am not patience or too stupid for them) but this is a nice one.

    And I really love the Timelapse, very cool to watch you doing the arts.

    zenmumbler says ...
    Dec 30, 2012 @ 8:11pm

    I found that screwdriver quickly mostly because I played through many escape games before. Can't really say if the hint for the last 2 "candidates" is there, but nice that you used a hint system. Not sure what the 4-dial thing is supposed to be but it works well as a shortcut to cut down on the number of scenes you had to render! Effective. Good looks, ambitious plan for all the art + backstory. Good run.

    Jan 2, 2013 @ 4:07am

    I was a bit confused when it said the wrong man was in the Sail Co building since that's the company the target founded. Anyhow, aside from that it was not bad at all.

    KevinWorkman says ...
    Jan 5, 2013 @ 4:40pm

    I have a random question: why did you put your game on its own host, but the source on mediafire? There's absolutely nothing wrong with that, but I've seen quite a few people doing exactly the same thing. If you have your own custom host, why not just put the source there? Again, nothing wrong with it and I'm not complaining, I'm just really curious!

    azurenimbus says ...
    Jan 7, 2013 @ 6:57pm

    Cool little Myst game. I got stuck a lot but I think that's just the way these games go!

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