Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #LD48 | #ludumdare on irc.afternet.org (Info)

Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 16 days, 12 hours, 47 minutes, 40 seconds
  • [ Real World Gatherings | Ludum Deals | Warmup Weekend (Games) | MiniLD #53 | Wallpaper (1) (2) (3) | Mailing List ]

    [ Play+Rate | Edit | View All Games | My Game ]


    Ludum Dare 25

    December 14th-17th 2012 :: Theme: You are the Villain

    Back to Browse Entries

    Big Bad Wolf - Dir3kt - 48 Hour Compo Entry

    You are the big bad wolf, will you manage to eat the little red riding hood?

    ---

    Each time a pig escape, one lumberjack pops.
    Each time hood escape, three lumberjacks pop.
    Eat! Eat! Eat!

    ---

    Controls:
    LEFT/RIGHT --> move
    UP/X --> jump
    SPACE --> select/continue
    TAB --> music on/off

    There is one "secret" key, can you find it?

    ---

    Enjoy!

    View Dir3kt's journal. | View all entries by Dir3kt

    Ratings

    Coolness75%
    #88Theme3.85
    #105Mood3.33
    #109Audio3.26
    #114Fun3.41
    #128Overall3.45
    #188Graphics3.44
    #257Humor2.86
    #553Innovation2.46

    Comments

    ddionisio says ...
    Dec 17, 2012 @ 8:15am

    I love the art-style, especially the wolf. I haven't found the "secret" key yet :(

    Meep says ...
    Dec 17, 2012 @ 8:15am

    I feel the animations seem a little too 'rigid.' The wolf's hitbox also seemed a little awkward for traversing that map. Though other than that, good job!

    TuxedoFish says ...
    Dec 17, 2012 @ 4:26pm

    I think the atmosphere you created with this game, the music and the artwork really made it fun to play and the level is well-designed to have little places that you can get caught in. However the jump of the wolf could be improved imo.

    ecool377 says ...
    Dec 18, 2012 @ 12:20am

    decent.

    Alex Rose says ...
    Dec 18, 2012 @ 8:24am

    I think this looks beautiful. Really enjoyed the art direction.

    Nanolotl says ...
    Dec 18, 2012 @ 8:26am

    The chomp sound effect made eating the pigs pretty satisfying

    bigbadwofl says ...
    Dec 18, 2012 @ 9:54am

    Your game being called: 'Big Bad Wofl' and me being called 'Big Bad Wofl' I felt compelled to test your game.

    dekart says ...
    Dec 18, 2012 @ 10:12am

    The art looks good and the gameplay is easy an fun. A great piece of work!

    Dec 18, 2012 @ 7:57pm

    The art was awesome and the music added a lot ot the atmosphere. The blood getting on the trees in the background was a nice detail. Great!

    master4523 says ...
    Dec 18, 2012 @ 9:28pm

    Pretty nice game. You've put a lot of effort into it. The wolf jumping movement could have been smoothed up a little more. Good audios/graphics.

    Dec 18, 2012 @ 9:59pm

    That was pretty fun! Though, I felt bad for the piggies and the little red riding hoods. All that blood. :(

    bigbadwofl says ...
    Dec 19, 2012 @ 5:36am

    Oh, I forgot to mention. Well done! This is actually one of the better games I've rated (and I've rated about 70). Fun to play and very polished. I'm impressed.

    Dir3kt says ...
    Dec 19, 2012 @ 8:34pm

    Thanks everybody for your comments and feedback it's very appreciated. Will try to improve the jump if one day I work on it again!

    bigbadwofl: Thanks a lot for the very kind comment :)

    Jeremias says ...
    Dec 20, 2012 @ 7:04pm

    Very funny idea. I really liked the music and the sound effects. The eating animation of the wolf made me laugh. The jumping is okay, but feels a bit strange. I played it multiple times and I often fell into the gap on the screen's bottom. Perhaps I just need some training. As next step, I would implement more gameplay elements, because after some minutes of play, it lacks of variation. Nice job anyway :)

    timtipgames says ...
    Dec 21, 2012 @ 2:43pm

    I liked the graphics and "feel" of the character movements actually. Maybe a bit too much gravity, but still - plays good for me. The game gets ab it repetitive after a while, but that's pretty common given the time constraints :) All in all, really well done. Oh, and libgdx rocks :)

    Colapsydo says ...
    Dec 21, 2012 @ 7:08pm

    The game is fun and I really like your character design.

    WiseGAMER says ...
    Dec 25, 2012 @ 12:46pm

    He is just hungray!! funny game ! :)

    h.attila says ...
    Dec 27, 2012 @ 11:57pm

    Fun game, nice presentation.

    HeyChinaski says ...
    Jan 5, 2013 @ 5:51pm

    Fantastic, really enjoyed it. The whole thing looks great and the gameplay is quite compulsive. Controlling the wolf felt a little claustrophobic, something to do with the arc of this jump and the height of the platforms. Great work on the music!

    zenmumbler says ...
    Jan 5, 2013 @ 9:30pm

    I'm getting a strong Super Crate Box vibe from this one in terms of tone and style, even music (which is not a bad thing). Basic, but arcade-y. Nice touches and gameplay. Some more tweaking on hitboxes, spawn frequencies and other details and it's a great contender.

    You must sign in to comment.


    IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

    MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

    REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.

    TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

    NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

    We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.

    PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

    MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

    MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]