Ludum Dare 25
December 14th-17th 2012 :: Theme: You are the Villain
You Are The Goatman - kroltan - 48 Hour Compo Entry
Web (Unity, 1.7mb) | Source (8mb) | Windows (26mb) | Linux (48mb) | Mac OS X (13mb)
***THIS GAME FEATURES GOATS***
Controls: WASD/Arrows
Objective: Protect goats and kill villagers
- Goats run towards you if you're close and will run away from villagers.
- Villagers run away from you and run towards goats.
- When any character bumps on obstacles, they are damaged.
- Watch out for spiky plants, they hurt on high speeds.
- You get points by killing villagers and lose them when goats die.
- To kill villagers, ram them the fastest you can. Take care not to die with the impact, though.
- You win if you're alive when the time ends
- If all goats die, you lose
17/12/2012 - 11:09 GMT-3: Added standalone ports for better performance.
View kroltan's journal. | View all entries by kroltan
Ratings
| #203 | Graphics | 3.39 |
| #204 | Humor | 3.00 |
| #240 | Innovation | 3.13 |
| #381 | Overall | 2.95 |
| #435 | Mood | 2.65 |
| #468 | Audio | 2.09 |
| #487 | Fun | 2.58 |
| #675 | Theme | 2.30 |
| #817 | Coolness | 42% |
Comments
Well at the current state it is I lost when I start I'll come back later ._.
Fixed! The code that was looking if there were any surviving goats to make you lose was running before goats were added. haha
May i ask, What did you use to create the 2D Sprites, and what (if any) Asset did ou use to manage those on Unity? Some SpriteManager?
@SumX: I used this: http://www.famitsu.com/freegame/tool/chibi/index1.html (Dated back from the times I used RPG Maker) to create the human characters, and built my simple SpriteManager (see source of game) that allows for basic animation by UV switching.
The manager is simple: drop it in a GameObject, select spritesheet and dimensions in cells, put a Transparent kind of material and you're done. There's some obviously-named public methods for hooking into anything you would need (animation management, etc).
I love the art style, that's what I was planning on going for. I was a little lost on the gameplay, and I wasn't too sure about the theme until I realized I could beat up the eskimos by running into them :)
The music alone is worth playing this game. I didn't hear anything like it since the frog song in Botanicula.
But it lacks actions, clear goals. A sword to slay the villagers would help, or a pen where I can lead the goat in to be safe.
@TomK32: Thanks! I might do a post-compo version with the pen you suggested, however I kind of disagree on the matter of swords since you play as the Goatman, and goats attack by ramming at menaces. Possibly even a 2-player version!
The graphics are nice and I liked the gameplay where you use momentum to damage the villagers. I didn't like the music.
Neat idea. Smashing the villagers was fun. Weird music :).
Nice graphics and cool gameplay. Not sure if it fits the theme though
that was refreshing! Sprites are nice too! the music was a bit stressing though...
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2d sprites in a 3d game nicely made :)
Long time no seen such a game